[NEW] Kunkka Build Guide DOTA 2: One-hit-Rampage! | dota 2 kunkka – Vietnamnhanvan

dota 2 kunkka: คุณกำลังดูกระทู้


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Guide Overview

First of all I’d like to thank you, the reader for taking your time to read this guide. Second, you should know that by following this guide you’ll be in it for a ton of fun. I wont bore you by going into personal details about how good or bad I am with this hero, or how many times I’ve played him. With this guide I’ll show you how to become an unstoppable, critting cleaver that destroys whole teams by himself. This guide shows you how to become really powerful as soon as possible within the game time.

Im not telling you that this is THE way to play/build Kunkka, but its ONE of the ways to do it.

If you like this guide, you can also use the Steam Hero Build that I’ve made for use in-game! :http://steamcommunity.com/sharedfiles/filedetails/?id=128720090

*** I’ve made two different buids! One is for “Safe lane Kunkka” and the other one is for “Midlane Kunkka”. The item builds are a bit different so take note! ***

Here is what we’ll be trying to accomplish:


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Introduction to the Admiral of the Fleet

Ever seen those videos where a guy kills the whole enemy team with one auto attack? That’s Kunkka for you. Kunkka is a really interesting hero. He is an extremely versitile hero that can take the role of a Carry/Semi-Carry/Initiator. The problem with Kunkka doesn’t really dish out constant damage. He is based around doing those BIG Tidebringer cleaves that devastate the opposing team. However those need to be well timed and require good positioning, as well as a good amount of luck. Although if you do manage to pull a good cleave off, I’d like to assure you that there’s almost nothing more satisfying than it in the game.


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Pros and Cons

Pros:
+ Great initiator ;
+ Versatile in laning ;
+ Fits very well into the “AoE Ult Teamfight” team compositions ;
+ Amazing lane control thanks to Tidebringer ;
+ Easy Farmer ;
+ Easy to set kills up ;
+ He can cleave ;
+ HOLY **** HE CLEAVES SO MUCH ;
+ Extremely fun to play ;
+ Can pull of really satisfying combos ;
+ Destroys squishy enemies ;

Cons:
– Takes practice to be able to land his Torrent and Ghost Ship ;
– Requires lots of farm to keep the damage up of his cleaves ;
– No built in escape mechanism ;
– Needs a lot items to scale into the late game as a carry ;
– Can be outcarried by more conventional carries ;
– Relies on his opponents to be squishy ;
– Mana Problems ;


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The Admiral’s abilities and how to use them

In this section I’ll talk about Kunkka’s skills – what they do, when you should use them, how you should use them and why you should level them the way I showed you.

Torrent

Q –

Your “Nuke-Stun-Slow”. It has a delay before it goes off –

1.6 seconds

. That in addition to the small AoE

range(215)

makes this a hard skill to land. Practice makes perfect, though! It can take a while to get the hang of it but it is an essential part of the Admiral’s arsenal. When an enemy is hit by this spell, he first gets stunned and popped into the air. During this period they may still be attacked. Obviously it also cancels channelling spells. After they fall down, the enemy will be affected by a slow. Torrent also has an amazing

range of 1500

which makes it perfect for chasing down people or picking off escaping enemies. Never use

Torrent

to harass. Your mana pool and mana regen are both really small and you cant allow to waste mana like that. This is why learning to hit

Torrent

most of the time will greatly improve your game.

You max this skill second as it an invaluable asset to you and your entire team… If you manage to land it, that is.

Tidebringer

W –

Your bread and butter passive. This is what allows you to:

a)

win your lane by harassing the **** out of ;

b)

farm really fast;

c)

cleave the enemies’ faces off!

At max level, Tidebringers range is

600

. This is by far the largest cleave in the game. An important fact to remember is that units hit by Tidebringer’s cleave(not the main target) do not receive the damage reduction benefits from armor. This means that you will do more damage to the people you attack . This is why you see people attacking creeps whenever they are trying to pull a good cleave off.

Max this skill ASAP as the benefits of it are too good to pass up. By levelling it up you receive 3 benefits – more damage, more range and less cooldown time. This means that when you get level 7 you will be dishing out

>130 unreduced damage nukes every 4 seconds

for ! Almost no one can stand getting hit by this sort of harass for too long.

When fighting, always position yourself so that you can hit the largest ammount of people with your Tidebringer.

X Marks the Spot

E –

X Marks the Spot is a great chasing and utility skill. You can put it on enemies, yourself and even allies. Remember that you

only need two levels

in this to be able to land Torrent after you’ve X Marked someone. Now about the subject on when to take this skill… This is where you might disagree with me. “Why do you max it so late!?” you are probably asking. Well the answer is simple. Torrent and Tidebringer simply offer too much. Maxing them out before taking this skill gives the biggest possible damage output for your combo.

Another reason is that if you learn how to land Torrent, you wont need to waste another ~100 mana(enough for another torrent!) to make sure you hit it. It is very situational. If you have a lot of blinkers or something like a Natures Prophet, Storm Spirit, Dark Seer, etc. against you, you may want to pick it up earlier(maybe even at level 4) so that you may stop them from escaping. Remember though that if you use

X-Mark

you better get the full benefit for it(like get a kill) because it takes away from your already puny mana pool.

Remember that you can

X-Mark

teammates! This may allow you to save or even bring them back after teleporting to spawn to regen.

R – Ghost Ship

Your signature “BOAT”. This skill has so much utility packed into it, its not even funny. It’s a nuke. It stuns. It gives allies a speed boost. It gives allies the “Rum Buff”. Now to go into detail:

The AoE of the skill is larger than the model of the ship. It also always travels a set ammount of distance in front of you

(1000 range)

. Most of the times you will want to suprise people with the Boat. Dont simply walk infront of someone and then pop the Boat in their direction, hoping that they will run into it.(it could work, but thats betting on the enemy to make a mistake – not so good). Try and throw it somewhere from the side, while being hidden in fog. This leaves less time for your prey to react. If there are other initiators on your team, you should always let them go first so that they can set up the game field for you.

An extra note on the “Rum Buff”:
– Allies that the boat passes through recieve a very interesting buff. It gives movement speed as well as reduce all damage taken by

50%

for a limited time. You could call this a “reduced reaction to damage”, as you still take the damage you would have, but gradually and only after the buff wears off. For instance, if you had 500 HP and you suffered a 600 nuke, it would normally kill you. However, if you got damaged by the same nuke while under the boat buff, you would only take half of that damage – 300 and be left with 200 hp untill the buff wears off. After that you would recieve the rest of the damage of the nuke.

This damage, however cannot be lethal!

Which means you would survive with the health of 1.

This means that you should also try to coat as many allies as you can, since it could change the outcome of teamfights.

When initiating you have the choice of using the

Ghost Ship

first and then

Torrent

or the other way around. While hitting the

Boat

after an enemy has been slowed by a torrent maybe easier, you are basically wasting the slow. If you hit your

Torrent

right after the stun from the

Boat

wears off, you are ensuring you get the maximal effect of your Q.

On the other hand you may also want to time both skill at the same time, so that the enemy hero gets hit by the two nukes simultaneously. That + a

Tidebringer

cleave should put an end to almost anyone’s life.

Your “Nuke-Stun-Slow”. It has a delay before it goes off -. That in addition to the small AoEmakes this a hard skill to land. Practice makes perfect, though! It can take a while to get the hang of it but it is an essential part of the Admiral’s arsenal. When an enemy is hit by this spell, he first gets stunned and popped into the air. During this period they may still be attacked. Obviously it also cancels channelling spells. After they fall down, the enemy will be affected by a slow. Torrent also has an amazingwhich makes it perfect for chasing down people or picking off escaping enemies. Never useto harass. Your mana pool and mana regen are both really smalland you cant allow to waste mana like that. This is why learning to hitmost of the time will greatly improve your game.You max this skill second as it an invaluable asset to you and your entire team… If you manage to land it, that is.Your bread and butter passive. This is what allows you to:win your lane by harassing the **** out offarm really fast;cleave the enemies’ faces off!At max level, Tidebringers range is. This is by far the largest cleave in the game. An important fact to remember is that units hit by Tidebringer’s cleave(not the main target) do not receive the damage reduction benefits from armor. This means that you will do more damage to the people you attack. This is why you see people attacking creeps whenever they are trying to pull a good cleave off.Max this skill ASAP as the benefits of it are too good to pass up. By levelling it up you receive 3 benefits – more damage, more range and less cooldown time. This means that when you get level 7 you will be dishing outfor! Almost no one can stand getting hit by this sort of harass for too long.When fighting, always position yourself so that you can hit the largest ammount of people with your Tidebringer.X Marks the Spot is a great chasing and utility skill. You can put it on enemies, yourself and even allies. Remember that youin this to be able to land Torrent after you’ve X Marked someone. Now about the subject on when to take this skill… This is where you might disagree with me. “Why do you max it so late!?” you are probably asking. Well the answer is simple. Torrent and Tidebringer simply offer too much. Maxing them out before taking this skill gives the biggest possible damage output for your combo.Another reason is that if you learn how to land Torrent, you wont need to waste another ~100 mana(enough for another torrent!) to make sure you hit it. It is very situational. If you have a lot of blinkers or something like a Natures Prophet, Storm Spirit, Dark Seer, etc. against you, you may want to pick it up earlier(maybe even at level 4) so that you may stop them from escaping. Remember though that if you useyou better get the full benefit for it(like get a kill) because it takes away from your already puny mana pool.Remember that you canteammates! This may allow you to save or even bring them back after teleporting to spawn to regen.Your signature “BOAT”. This skill has so much utility packed into it, its not even funny. It’s a nuke. It stuns. It gives allies a speed boost. It gives allies the “Rum Buff”. Now to go into detail:The AoE of the skill is larger than the model of the ship. It also always travels a set ammount of distance in front of you. Most of the times you will want to suprise people with the Boat. Dont simply walk infront of someone and then pop the Boat in their direction, hoping that they will run into it.(it could work, but thats betting on the enemy to make a mistake – not so good). Try and throw it somewhere from the side, while being hidden in fog.If there are other initiators on your team, you should always let them go first so that they can set up the game field for you.- Allies that the boat passes through recieve a very interesting buff. It gives movement speed as well as reduce all damage taken byfor a limited time. You could call this a “reduced reaction to damage”, as you still take the damage you would have, but gradually and only after the buff wears off. For instance, if you had 500 HP and you suffered a 600 nuke, it would normally kill you. However, if you got damaged by the same nuke while under the boat buff, you would only take half of that damage – 300 and be left with 200 hp untill the buff wears off. After that you would recieve the rest of the damage of the nuke.Which means you would survive with thehealth ofThis means that you should also try to coat as many allies as you can, since it couldchange the outcome of teamfights.When initiating you have the choice of using thefirst and thenor the other way around. While hitting theafter an enemy has been slowed by a torrent maybe easier, you are basically wasting the slow. If you hit yourright after the stun from thewears off, you are ensuring you get the maximal effect of your Q.On the other hand you may also want to time both skill at the same time, so that the enemy hero gets hit by the two nukes simultaneously. That + acleave should put an end to almost anyone’s life.


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Item Build

Attention! There are two distinct builds for Kunkka that I’ve set up. One is for Safelane ( the default, or “Build 1”) and the other one is for the mid lane! They are different in the way they work.

With safe-lane Kunkka you will try to get your core items ASAP. Getting items that help you gank or give you mana regen will not help you and will actually slow you down. Your main focus will be to farm creeps and only engage with spells when the opportunity is there. You wont be wandering from lane to lane looking for ganks, you will be farming!

With the mid-lane Kunkka build you will be getting early-game cheap items that will assist you in your ganking adventures. Items like a bottle, urn and drums help you with your mana problems while providing you with extra utility. You will be earning most of your gold from kills, however you will get your core at a later stage.

Here is a rounded-up explenation why I advise you to buy or avoid certain items!

Starting Items explained:

and

A Tango Healing Salve

basic health regen

. Use the salve only when you benefit from it the most – when ever you are missing

400 HP

or more. Use the tangoes whenever you are missing just a couple of HP –

100~200

. Also remember to pop a tango before you go into a fight, it might just save your life. You can also use them to cut down trees so that you can juke someone.

and

A pair of Quelling Blade Iron Branch

Stats

for your laning phase. The queling blade is to be bought only if you are going safelane. It increases the damage you do to creeps by a percentage, which in turn makes last hitting easier. Sell these when you need the item slots.

The branch is there just to ramp up your stats and use up your remaining gold. Remember to always use up ALL of your gold when leaving spawn for the first time.

Unused starting gold = unused potential!

There is

one exception

and that is the so called , when going mid:

When playing mid you only start with a Tango

Early-Mid Game Items explained:

Phase Boots

Shadow Blade

150 Damage

on your next attack, after activation. This coupled with Tidebringer’s

bonus 60 damage

equals to a not so shabby

210 unreduced damage

for anyone hit by the cleave. Wait a second. That’s just the active bonus damage! Add to that your heroes base and bonus damage and you’ve got yourself an Admiral to be reckoned with. Buy the Claymore Shadow Amulet

The

Crits

. Once you get Crystalys

Shadowblade

+

Tidebringer

hits, the bigger the jab in the enemies’ healthpool will be.

Crystalys

isn’t very expensive, the most expensive part being 1200 gold so it shouldn’t be too hard for you to farm.

The Grand Core Item or “MUST HAVE EVERY GAME“:

Deadalus.

Imagine you are a lumberjack and that a tree is the enemy team. Daedaluses the item which allows you to CLEAVE the **** out of that tree for TRUCKLOADS of damage.

Daedalus

is a direct upgrade from Crystalys

~1000 damage

in Tidebringer

‘s

“I need more damage!”

Theres several items that you can buy from the friendly shopkeepers that can increase your cleaving powers.

Didn’t see that one coming, did you? Yeah, you can’t crit a crit, but you can stack the percentage chances. That means that the more

Daedaluses

you have, the larger the chance that you will crit. And critting is exactly what you want to do, isnt it? Let alone the crit,

Deadalus

also gives you

+81 damage

on its own.

Battlefury

comes up next. Don’t get me wrong, Battlefury is a nice item on Kunkka, but its primary purpose is to farm creeps during the early-mid game. During that time however, if you had your Shadow Blade

Crystays

you could be farming heroes instead! You can get a

Battlefury

after you have your

Daedalus

just to increase your Cleave damage. However, BF’s cleave is a much smaller range so it will affect only nearby targets.

MANLY MODE KUNKKA

. Gives you a whooping +300 damage

. Critting a cleave with a Divine Rapier

Monkey King Bar Daedalus

“I need to survive for longer!”

That Lion Black King Bar

BKB

not only gives you HP and magic immunity, but also 34 damage. It’s pretty great.

Heart of Tarrasque

“Heart-of-never-die”

. This item allows you to jump in, do your cleave and life to tell the tale about how you didnt manage to kill everyone. Jokes aside, it gives you the ability to also tank, which in turn makes you a better initiator. I dont pick this up often since I prefer more , but its up to you to decide if you need it or not.

Get Assault Cuirass“Initiator Kunkka” item than “Carry Kunkka”. It gives you attackspeed which you don’t really need and and armor reduction aura, which you also dont really need. On the other hand your team could need it and you are probably the guy with all of the gold. If you want to be credit to team, think about picking this up.


“” Calm down. Good, now think about it. If you cant seem to get close enough to cleave the enemy( they have sentries or spread out when you get closer) consider buying a

Blink Dagger

. It lets you pull off “Suprise Cleaves” which can easily catch the enemy off guard. Its also pretty hilarious when you put

X-Marks

the Spot on yourself, blink in,

CLEAVE

and then get ported back thanks to the

X-Mark.


Linken’s Sphere Beastmaster Batrider Lion

Midlane Specific Items

When going to the midlane you will be expected to gank and assist other lanes. Secretly, your goal, , will be to get yourself fed so you can just kill more people ( isn’t it fun?)

In order to do that consistently, you will need to invest in some early game items. These include:


The one and only Bottle Tidebringer Torrent


Drum of Endurance. Drums have been nerfed again and again but they still give you a lot for their price. Stats, damage and movement speed. An all around great item!

Urn of Shadows

The Urn is really useful however, if you are planning on going mid and playing more of an Initiator Kunkka than the main carry. Urn + Drums gives you a pretty well rounded early game which you can use to set up kills for the other carry.


The Magic Wand


Orb of Venomworks!

and aare your. Use the salve only when you benefit from it the most – when ever you are missingor more. Use the tangoes whenever you are missing just a couple of HP -. Also remember to pop a tango before you go into a fight, it might just save your life. You can also use them to cut down trees so that you can juke someone.A pair ofandes.for your laning phase. The queling blade is to be bought only if you are going safelane. It increases the damage you do to creeps by a percentage, which in turn makes last hitting easier. Sell these when you need the item slots.The branch is there just to ramp up your stats and use up your remaining gold. Remember to always use upof your gold when leaving spawn for the first time.There isand that is the so called, when going mid:When playing mid you only start with aand 4 “GG Branches”. You are left with a couple of hundred spare gold. This is done in order to get your bottle as soon as possible.are the boots of choice for Kunkka. The reasoning behind it is simple – they give the most damage and damage is exactly what you’re looking for. Not to mention the active Phase ability which lets you chase even more.is the second item you should go for, after your boots upgrade. It covers one of Kunkka’s weaknesses by adding an escape mechanism. This, however, isn’t the primary reason of why you should buy ShadowBlade. That would be theon your next attack, after activation. This coupled with Tidebringer’sequals to a not so shabbyfor anyone hit by the cleave. Wait a second. That’s just the active bonus damage! Add to that your heroes base and bonus damage and you’ve got yourself an Admiral to be reckoned with. Buy thefirst as it lets you farm the other component faster(More damage is more useful than the attack speed thatprovides). Be careful of how you use the active, though. Using it offensively for the extra damage leaves you open to counter-attack with no way to escape.The. Once you getyou can begin cleaving for half the enemies’ HP. The effectiveness of this item is determined by how early you can get it. Its simple, the earlier you start crittinghits, the bigger the jab in the enemies’ healthpool will be.isn’t very expensive, the most expensive part being 1200 gold so it shouldn’t be too hard for you to farm.Imagine you are a lumberjack and that a tree is the enemy team. Daedaluses the item which allows you totheout of that tree forof damage. Straight to the bottom with em’ is a direct upgrade from. Its what allows you to crit forinhuge AoE.Theres several items that you can buy from the friendly shopkeepers that can increase your cleaving powers.Didn’t see that one coming, did you?Yeah, you can’t crit a crit, but you can stack the percentage chances. That means that the moreyou have, the larger the chance that you will crit. And critting is exactly what you want to do, isnt it? Let alone the crit,also gives youon its own.comes up next. Don’t get me wrong, Battlefury is a nice item on Kunkka, but its primary purpose is to farm creeps during the early-mid game. During that time however, if you had youryou could be farming heroes instead! You can get aafter you have yourjust to increase your Cleave damage. However, BF’s cleave is a much smaller range so it will affect only nearby targets.. Gives you a whooping. Critting a cleave with acan ensure you the oh-so-desired One-hit-Rampage. You have to be careful though, if you let people survive your assault they will jump on you to try to steal your treasure with everything they have left.gives a couple more damage than a, attack speed and is a bit cheaper. Get this if the enemy has evasion and you cant seem to kill them with splash.Thatkeeps hexing you before you can get to him? Did you just kill yourself on Blademail or on Nyx’s Spiked Caparace? Look no further,is the item you want. With this the only thing you’ll have to look out for is autoattacks from enemy carries.not only gives you HP and, but also 34 damage. It’s pretty great.or. This item allows you to jump in, do your cleave and life to tell the tale about how you didnt manage to kill everyone. Jokes aside, it gives you the ability to also tank, which in turn makes you a better initiator. I dont pick this up often since I prefer more, but its up to you to decide if you need it or not.Getif the enemy physical damage carry is giving you problems. This is more of anitem than. It gives you attackspeed which you don’t really need and and armor reduction aura, which you also dont really need. On the other hand your team could need it and you are probably the guy with all of the gold. If you want to be credit to team, think about picking this up.” Calm down. Good, now think about it. If you cant seem to get close enough to cleave the enemy( they have sentries or spread out when you get closer) consider buying a. It lets you pull off “Suprise Cleaves” which can easily catch the enemy off guard. Its also pretty hilarious when you putthe Spot on yourself, blink in,and then get ported back thanks to theis a pretty well rounded item. It gives you stats and plenty of regen, both of which you need. Its also really useful for when the enemy has those scary single-target casters like, etc.When going to the midlane you will be expected to gank and assist other lanes. Secretly, your goal,, will be to get yourself fed so you can just kill more people ( isn’t it fun?)In order to do that consistently, you will need to invest in some early game items. These include:The one and only. Are you going mid? BUY A BOTTLE. The bottle gives you the health and mana needed to perform well in mid. With Kunkka its also incredibly easy to secure runes – clearing the wave right before every second minute usingensures that your enemy will either give up the experience and gold from the creeps or the rune. Even if it goes down to a race to the rune you haveand XMarks the Spot to screw them over.or. Drums have been nerfed again and again but they still give you a lot for their price. Stats, damage and movement speed. An all around great item!. Better the earlier you get it. Give you heath damage and mana regen, as well as charges which can heal or hurt. The one thing wrong with it is that it just slows you down. You need to focus on getting your Shadow Blade and Crits ASAP. You also can get maxed out on item slots pretty fast which just means you will sell the Urn not long after you buy it.The Urn is really useful however, if you are planning on going mid and playing more of an Initiator Kunkka than the main carry. Urn + Drums gives you a pretty well rounded early game which you can use to set up kills for the other carry.Thegives you a quick burst of health and mana, depending on how many abilities were used around you. This item can help a lot in clutch situation when you need need just a bit of HP to survive or just a little mana to cast something. Especially good when you are going mid since you will be eating up a lot of spells as people try to escape you.lets you slow enemies down, which in turn lets you chase better. It’s pretty cheap and you can buy it from the side-shops. Its an okay item, however you may end up selling it a couple of minutes later. I seem to be buying this more and more on a lot of heroes. Its a bit weird, but hey, it


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Rejected Items

Building Kunkka is pretty straight forward. You get damage – thats it. The main error people make when building Kunkka is that they build him as your average “Right click carry”. Kunkka does not stand and continuously slash away at people, he does not have(nor need) attack speed items. While keeping that in mind, think about how Unique Attack Modifiers work. The more times you apply the better(with the exception of desolator). This means that Kunkka should also avoid Unique Attack Modifiers.

Here are some items I’ve seen people get, when they absolutely shouldn’t!

While stunning someone might be fun, the Skull Basher needs high attackspeed to make it worth it, thus it does not fit on Kunkka. There are better items that you can buy with the same ammount of gold(or less!).

Unique Attack Modifiers or “Orb Effects”. You do not need these. You don’t need lifesteal as you wont be duelling it out with people. You don’t have, nor need, attack speed to support Maelstrom. You’re not even tanky enough to put the static charge of Mjolnir on yourself. You shouldn’t need a reason on why not t get Diffusal Blade. While Desolator‘s armor reduciton may seem good on paper, but remember that you will be aiming to hit people with your Tidebringer cleave – not directly. That way you ignore ALL of their armor, not only 6. Mask of Madness is a joke item. Activating it lets you get picked off incredibly fast. Not only that but it gives attack speed and movement speeed, both of which you dont need. The only reasonable Orb you could get would be a full Satanic, however I’d personally recommend you get a Divine Rapier instead.

Sange and Yasha. This item could be considered one of the worst. Its such a waste of money its not even funny.(that rhymes!) You don’t need the agility, attack speed or the movement speed. The maim chance is pretty low and and you already have pretty good chasing capabilities. This puts Sange and Yasha into the rejected items.

Vladmir’s Offering is a good item on its own but you are not the hero to buy it. You could use the % Increased Damage but you really need to prioritise your items. Make a support or offlaner buy it for you.

You were looking for an item worse than Sange and Yasha? Look no further, Vanguard is here! You are not a tank, you are not supposed to be in the “vanguard” of your team anyways, why would you need this outdated waste of money?




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Replays and Videos of the Admiral in Action

SingSing showing off Blink Dagger in a “not so fair for the Radiant” game:

http://dotabuff.com/matches/166776144/

Pretty entertaining One-hit-Rampage:

And another one:

Highlights of a SingSing game:


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Kunkka Balance Patch Notes

6.79 – X Marks the Spot cooldown reduced from 16 to 13.
Ghost Ship damage increased from 350/450/550 to 400/500/600.
6.78 – Ghost Ship damage increased from 300/400/500 to 350/450/550.
X Marks the Spot manacost decreased from 80/90/100/110 to 80.
X Marks the Spot vision from 1000 flying to 400 ground vision.
6.76 – Tidebringer level 4 AoE increased from 500 to 600
6.75 – Ghost Ship cooldown decreased from 90/80/70 to 60/50/40 ; Ghost Ship impact AoE increased from 400 to 425 ; Base strength increased by 3 ; Torrent AOE increased from 200 to 215 ; X Marks The Spot cooldown decreased from 20 to 16 seconds ; – Ghost Ship stun duration increased from 1.2 to 1.4
6.73 – Strength growth increased from 2.7 to 3.0 ; Ghost Ship’s Rum duration increased from 5/6/7 to 8 ; Tidebringer cleave AoE improved from 380/420/460/500 to 500 ; Torrent slow increased from 30 to 35% ; X Marks The Spot cooldown decreased from 30 to 20 seconds
6.72d – Ghost Ship cooldown from now scales 90 to 90/80/70 ; Base Intelligence from 16 to 18
6.72 – Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4 ; Ghost Ship stun increased from 1 to 1.2 seconds
6.71 – Ghost Ship cooldown reduced from 100 to 90
6.60 – Lowered Agility (18->14) and Agility Per Level (1.7->1.3)
6.58 – Reduced Ghost Ship’s Rum movement bonus (30%->10%) ; Ghost Ship cooldown increased from 100/80/60 to a constant 100
6.57 – Lowered Admiral Kunkka’s base Intelligence and intelligence gain ; Decreased X Marks The Spot duration ; Added manacost to manual return ability of X Marks The Spot ; Increased Ghost Ship’s manacost
6.56 – Lowered Admiral Kunkka’s starting Strength ; Slightly reduced slow duration and increased manacost on Torrent ; Tweaked the scaling of Tidebringer’s AOE ; X Marks The Spot no longer recalls the target if he becomes magic immune
6.55 – Kunkka was added!


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Closing Remarks

Did you really read that all? Really? If so, I love you. If not, I still love you but a tad less.

I’d like to thank you for looking at my guide, and I’d love to hear if you have any ideas on how to improve it! Please do tell me if you find any errors or something thats straight out wrong – we all make mistakes from time to time.

I wish you luck your Kunkka adventures and hope that you have as much fun as I do when you play him! Happy Rampaging!

Thanks to ye!

[NEW] Cách Chơi Kk Trong Dota 2: Kunkka, Hướng Dẫn Chơi Kunkka | dota 2 kunkka – Vietnamnhanvan

Mục lục:A. Tiểu sửB. Chỉ số heroC. Ưu nhượcD. SkillsE. Skill BuildF. Item buildG. Game playH. Skill UseI. 1 Số lưu ýJ. ReplaysK. QuoteL. Changelog
A. Tiểu sử
Trong tất cả các đồng minh đứng trong hàng ngũ Sentinel, chỉ có một người được biết đến với nhiều cái tên khác nhau cũng như gây nên nỗi kinh hoàng của mỗi vùng đất hắn đi qua. Thủy thủ gọi hắn là thuyền trưởng CoCo, những kẻ khác lại gọi hắn là Jack Sparrow, một vài người gọi là thủy thủ trong truyền thuyết, nhưng chỉ có một số người biết được tên thật của hắn cũng như ý nghĩa thật sự của nó.Hắn có sức mạnh tạo ra những mạch nước phun cuồn cuộn như thác lũ làm kẻ thù tan nát trên không trung.Lưỡi gươm của hắn đã được tuyên thệ với biển cả và mỗi đường gươm mạnh mẽ lướt qua nhiều kẻ thù làm chúng tàn tạ như nước lũ thủy triều.Sử dụng một phương thức ma thuật không gian của nước, hắn có thể đưa bạn quay trở lại nơi cũ.Vị thuyền trưởng bây giờ có thể dong thuyền xuyên qua vùng đất Scourge, dọc theo bóng ma trên con tàu, tăng cường tinh thần cho những đồng minh của hắn bằng vị rượu Rum truyền thuyết, dọn đường cho chiến thắng của Sentinel.Hắn là Kunkka, bá chủ và chỉ huy của bảy đại dương.B. Chỉ sốAffiliation: Sentinel StrengthAttack Animation: 0.4 / 0.3Damage: 47 – 57Casting Animation: 0.4 / 0.51Armor: 2Base Attack Time: 1.7Movespeed: 300Missile Speed: InstantAttack Range: 128 (melee)Sight Range: 1800 / 800Strength: 21 + 2.7Agility 14 + 1.3Intelligence 16 + 1.5C. Ưu nhược1. Ưu điểmLượng máu khởi điểm tốt, gain Strength khá caoCombat tốt, là 1 hero có thể thay đổi tình thế trong team fight.Tuy là melee nhưng có lane control tốt nhờ Tide Bringer.Dễ farm, animation tạm được.Có khả năng gây ra 1 lượng dam AOE lớn và có skill bắt hero có blink.2. Nhược điểmLuôn bị neft từ lúc ra đờiGiáp ít, gain agi nghèo nàn nên AS cùiSkill tốn nhiều mana nhưng Kunkka lại có gain Int khá ít.Cần trình độ và tập luyện để dùng skill hiệu quả.Late game cần 1 số item để phát huy hiệu quả.* Nên pick Kunkka khi:Bạn muốn cho đối phương biết kĩ thuật cá nhân của mìnhBạn muốn tận hưởng cảm giác hồi hộp trong gank/chase/combat với những pha torrent thần thánh hoặc combo Torrent + Ghost Ship với những tiếng Triple kill, Ultra Kill hay RampageTeam bạn cần hero có khả năng Initator, gây lượng lớn dam AOE trong combat.Bạn thích farmerBạn muốn cầm 1 hero đa năng, mạnh mẽ từ đầu đến cuối game.* Không nên pick Kunkka khi:Bạn thích cầm 1 ganker, đảo lane toàn map.Bạn chưa nắm rõ skill hero này và không giỏi tính toán đường đi đối phương.Bạn ghét cầm melee heroBạn thích gank kiểu an toàn như Lion, Lina: 1 combo = $$$D. Skills
1.Torrent
Sử dụng vốn hiểu biết vô song về biển cả, Kunkka có khả năng tạo ra môt đợt sóng tàn phá một vùng AoE. Sau 2s một cơn sóng dữ cuồn cuộn trồi lên từ mặt đất, luồng sóng làm tan nát kẻ thù trong vùng AoE ở giữa không trung, gây thương tổn và làm giảm tốc độ di chuyển của chúng 30%.

Đang xem: Cách chơi kk trong dota

Cast range: 1500Mana cost: 120Cooldown: 12sAOE: 200Level 1 – 120 damage, slow trong 1s.Level 2 – 180 damage, slow trong 2sLevel 3 – 240 damage, slow trong 3sLevel 4 – 300 damage, slow trong 4sLưu ý:Damage type là magical damage.Bọt biển hiện ra dưới đất chỉ có teammate mới thấy được.Unit bị dính torrent sẽ không thể hoạt động khi đang ở trên không trung nhưng vẫn có thể bị đánh được.1/2 damage được tính từ lúc đối phuơng dính torrent, 1/2 damage còn lại được tính khi rơi xuống đất. Torrent gây tổng cộng 11 lần damage.Unit bị dính torrent bị disabled tổng cộng 1,53s.

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2. TidebringerKunkka cùng cây kiếm truyền thuyết Tidebringer được truyền một sức mạnh rất lớn từ biển cả. Giống như nước thuỷ triều lên rồi xuống, Tidebringer cho hắn khả năng tăng cường damage và AoE đánh lan với một cú đánh trong một khoảng thời gian nhất định.Level 1 – Thêm 15 damage, 380 AOE, cooldown 16sLevel 2 – Thêm 30 damage, 420 AOE, cooldown 12sLevel 3 – Thêm 45 damage, 460 AOE, cooldown 8sLevel 4 – Thêm 60 damage, 500 AOE, cooldown 4s.PassiveLưu ý:Cleave damage không bị giảm bởi giá trị armor mà chỉ bị giảm bởi loại Armor (Fortified Armor là loại duy nhất Cleave bị giảm)Deny sẽ không làm mất Tidebringer.

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3. X Marks The SpotĐể thống nhất đội hình trong quân ngũ, Admiral Proudmoore chỉ định vào một đối tượng hero cụ thể và đánh dấu X vào vị trí hero đang đứng. Sau vài giây, hero sẽ quay lại vị trí đó ngay lập tức. Dấu hiệu nhận biết là con mắt xanh trên đầu hero đó cùng dấu X màu đỏ trên screen.Cooldown: 30sLevel 1 – 1s, Cast range 500, mana cost 80Level 2 – 2s, Cast range 650, mana cost 90Level 3 – 3s, Cast range 800, mana cost 100.Level 4 – 4s, Cast range 950, mana cost 110.Lưu ý:Nếu unit bị X có magic immune sau khi đã X thì Unit đó sẽ không quay lại khi hết thời gian.Phá channeling spellCó thể -disablehelp để chống bị X

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Return:Cho target quay trở lại XMana cost: 50Cooldown: 5s4. Ghost ShipThuyền trưởng triệu hồi con tàu ma huyền thoại S.S Coco vào trận chiến. Những đồng minh được rưới lên mình rượu Rum của thuỳên trưởng Coco và được tăng 10% tốc độ, đi vào trạng thái tê liệt với thương tổn, cảm nhận chỉ 1 nửa đau đớn mà họ nhận phải và một nửa còn lại sau khi rượu Rum trên người bay hết. Đối phương, những tên cướp biển và những kẻ đê tiện đáng khinh bị đụng mạnh, gây thương tổn và một chút choáng váng khi con thuyền đâm sầm vào.Cooldown: 100sLevel 1 – Coco”Rum tồn tại 5s, gây 300 damage. Mana cost 150Level 2 – Coco”Rum tồn tại 6s, gây 400 sát thương. Mana cost 200Level 3 – Coco”Rum tồn tại 7s, gây 500 sát thương. Mana cost 250Lưu ý:Damage là magical damageGhost ship có ms 650Damage sau khi Coco”Rum hết không giết được heroE. Skill buildBuild 1:Lv 1 : TidebringerLv 2 : TorrentLv 3 : TidebringerLv 4 : TorrentLv 5 : TidebringerLv 6 : GhostshipLv 7 : TidebringerLv 8 : TorrentLv 9 : TorrentLv 10 : X-MarksLv 11 : GhostshipLv 12 : X-MarksLv 13 : X-MarksLv 14 : X-MarksLv 15 : StatsLv 16 : GhostshipLv 17-25 : StatsNếu team bạn có ý định first blood ngay từ lúc đầu thì hãy lấy Torrent ở level 1 còn nếu không thì lấy TidebringerViệc max Tidebringer hay Torrent trước tuỳ thuộc vào bạn. Nếu bạn có thể timing chuẩn xác Torrent để cùng teammate giết người thì max Torrent trước.Còn nếu không thì hãy max Tidebringer trước vì skill này không tốn mana và 1 lần chém lan + 60 damage mỗi 4s sẽ khiến cho đối phương phải khiếp sợ bạn.Sau khi đã max 2 skill đầu thì max X – Marks vì đây là skill bắt hero cực tốt. Có thể lấy 1 điểm ở đầu game để bắt những hero có skill chạy trốn như Blink, Leap …Ghost ship lấy đúng level vì damage to, có thể cứu thoát bạn khi bị chase nhưng nếu thấy mana của bạn không đủ để combo thì hãy lấy ở level 9 và 11Build 2:Lv 1 : TorrentLv 2 : TidebringerLv 3 : X-MarksLv 4 : X-MarksLv 5 : TidebringerLv 6 : GhostshipLv 7 : TidebringerLv 8 : TidebringerLv 9 : TorrentLv 10 : TorrentLv 11 : GhostshipLv 12 : TorrentLv 13 : X-Marks / statsLv 14 : X-Marks / statsLv 15 : StatsLv 16 : GhostshipLv 17-25 : Stats / X-MarksNếu bạn thích phối hợp với teammate giết hero có khả năng chạy trốn thì hãy lấy 1 Torrent rồi lấy 2 điểm X-Marks để combo chuẩn xác.Tidebringer vẫn max đầu tiên vì là skill giúp bạn farm, control lane tốt.Sau khi max Tidebringer thì max tiếp TorrentBạn cũng có thể chỉ lấy 2 lần X-marks để combo hoặc là lấy Stats để có mana.Ghost Ship vẫn như build 1, có thể lấy đúng level hoặc để sau khi bạn có lượng mana kha khá, đặc biệt là vì kiểu build này phải phí 1 lượng mana để dùng X-Marks.F. item buildItem khởi đầu

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Branch cho 1 chút stat, rẻ và để up lên wand, khá tiện lợiClarity, tango, Slave giúp bạn trụ lane, có mana để giết heroGaulets sẽ cho Kunkka chút máu và dam, sau này có thể dùng up lên BracerItem cần có sau Early game

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Mọi hero phải có giày.Bracer cho bạn chút máu, mana và dam, rẻ mà tốt.Mua Branch thì up lên stick luôn. Khả năng heal sẽ có lúc rất tốt trong 1 số trường hợp.Nếu bạn là ganker thì có thể lên Bottle.Town chắc chắn phải có để hỗ trợ team.Soul Ring giúp cho bạn có thể dùng Torrent nhiều hơn khi mana pool của kunkka là khá ít. Regen từ Soul Ring cũng tạm được.Urn cho bạn chút máu và regen mana. Khả năng tăng charge mỗi khi giết 1 hero giúp bạn có HP để trụ lane.Perseverance cho Kunkka regen máu, đặc biệt là regen mana và thêm chút damage, cực kì tốt và sau này có thể dùng để up lên Fury.Item ở mid game:Giày:

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PB cung cấp cho Kunkka 1 lượng damage lớn, kết hợp với Tidebringer giúp cho Kunkka farm tốt và harass kẻ thù cực kì khó chịu nhưng đã bị neft MS.Tread cho Kunkka 1 lượng stats và MS, AS nhưng đã bị neft stats và AS có lẽ là thứ Kunkka không cần, trừ khi là Kunkka sẽ lên đồ + AS như AC ở late game.Travel: Thông thường thì Kunkka không lên cái này trong competitive game bao giờ vì item này chỉ cho Kunkka 1 lượng MS lớn nhưng lại không có DPS. Tuy vậy, với khả năng Tele sẽ giúp Kunkka farm nhanh hơn và có 1 trick rất thú vị với X-Marks mà tôi sẽ nói ở phần dưới.Do đó, theo đánh giá của mình thì với Kunkka, PB > Tread nhưng lựa chọn thế nào là tùy bạn. Travel nếu trong Pub game bạn own đối phương thì lên còn không thì thôi vì Kunkka cần nhiều item khác.Các item quan trọng khác:

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Vanguard: Cho Kunkka 1 lượng máu để trụ lại trong combat và regen máu để trụ lane, khá tốtLothar: Item cho Kunkka 1 lượng damage lớn, chút AS và khả năng Wind Walk để chạy trốn và combo đối phương bất ngờ. Damage back stad từ Lothar STACK HOÀN TOÀN VỚI TIDEBRINGER (lí do vì sao sẽ giải thích ở dưới) giúp Kunkka deal 1 lượng damage cực lớn trong combat.Fury: Cho Kunkka 1 lượng damage lớn và regen mana + máu, Cleaving stack với nhau nên giúp cho Kunkka farm và deal dam nhiều hơn trong combat bằng Tidebringer.BKB: Nếu bạn bị disabler đối phương nhắm đến đầu tiên và chết quá nhanh chóng thì đây là 1 sự lựa chọn tốt để chống lại chúng.Armlet: khi active item này, Kunkka sẽ được tổng cộng thêm 67 dam và 1 lượng AS kha khá nhưng bạn sẽ bị mất 37 HP/s nên hãy suy nghĩ kĩ trước khi lên item này.Vladimir: Cho Kunkka ít giáp, regen và Life Steal nhưng chỉ có hiệu quả ở early-mid game và còn có nhiều sự lựa chọn tốt hơnBlade Mail: Bật cái này lên để xem tụi nó có dám focus bạn khôngItem ở late game:

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AC: Cho Kunkka 1 lượng AS và armor lớn để deal nhiều dam hơn trong combat. Cả teammate cũng được hưởng aura nữa.

Xem thêm: cách chơi xây dựng đảo thiên đường 2

Buriza: item cực tốt cho Kunkka khi cung cấp 1 lượng damage lớn và khả năng Critical. Nếu bạn chém Tidebringer mà Crit thì sẽ gây ra 1 lượng damage cực lớn cho đối phương.Heart: Cho 1 lượng máu để sống lâu trong combat và 1 chút damage.Santanic: Cho Kunkka 1 lượng máu lớn và Lifesteal tuy vậy agi của Kunkka khá cùi nên thường sẽ lên cái này sau giáp xương.Butter Fly: Cho Kunkka 1 lượng AS và giáp lớn, Evasion cũng giúp Kunkka sống dai hơn. Đừng có nghĩ cứ là Agi Hero mới lên Fly đấy.SnY: Item cho Kunkka 1 chút máu, 1 chút ms, 1 chút AS và Orb Maim slow, thích hợp để chase đuổi và được buff gần đây. Giá lại rẻ, dễ ghépDesolate: Cho Kunkka 60 damage và Orb corruption – 6 armor trong 7s, giúp bạn gây nhiều damage hơn với target bị chém –> tăng damage Cleave. Với Tidebringer nữa thì khiến đối phương rút máu rất nhanh.Divine: Cho bạn 1 lượng raw damage cực lớn, kết hợp với Tidebringer giúp bạn deal 1 lượng damage AOE cực lớn nhưng hãy suy nghĩ kĩ trước khi lên item này.G. Game PlayI. Early gameKunkka tuy là 1 melee hero nhưng nhờ có Tidebringer control lane tốt nên có thể đi ở lane nào cũng được, bất kể là solo mid lane, dual lane hay thậm chí là triple lane.1) Solo lanea) Solo 1-1Những hero solo lane đối phương thường thường sẽ là những hero tay dài, mà Kunkka giáp khởi đầu khá ít nên khi bị bọn chúng harass sẽ khá khó chịu. Last hit cẩn thận và cố gắng deny creep. Hãy lợi dụng Tidebringer để vừa last hit creep, vừa rút máu đối phương rồi quay về, tránh việc chúng harass bạn. Nếu muốn tránh Tidebringer thì chúng sẽ phải lùi lại và bạn có thể tranh thủ deny – last hit. Nếu chúng ngoan cố không chịu chạy đi, vẫn tiếp tục ở lại farm thì khi chúng còn khoảng 1/2 máu hãy dùng combo Torrent + Tidebringer để rút máu đối phương, khiến chúng về nhà hoặc nếu có thể thì giết luôn.Khi roamer hoặc teammate của bạn có được rune tốt như Haste, invi, hãy cùng hero đó giết đối phương. Chỉ cần hero đó có stun, kết hợp với Torrent của bạn thì gần như đối phương sẽ chắc chắn lên bảng. Tuy vậy hãy chú ý nhìn map. Nếu thấy hero mis ở lane của đối phương có skill disable thì hãy cẩn thận. Có thể chúng đang có ý định giết bạn.Hãy chăm chỉ farm, giết hero mid đối phương khi có thể và nhanh chóng có. Khi bạn level 6 thì có thể nghĩ đến việc đảo lane gank để những hero khác được ra mid farm hoặc tiếp tục farm. Nếu bạn tăng 3 điểm Tidebringer, 2 điểm Torrent thì ở level 6, Combo Torrent + Ghostship + Tidebringer sẽ gây (180+300)x75%+100 tức là gần 500 damage mà còn là AOE.Tóm lại, bạn hãy farm thật tốt và cố gắng áp đảo đối phương và nếu có thể thì đưa chúng về nhà.b) Solo 1 vs 2 hoặc 1 vs 3Việc Kunkka solo ở top/bot lane với 2 hoặc 3 hero đối phương ít khi xảy ra do Kunkka cần đồng đội bảo kê để farm và hero này cũng khá dễ lên bảng, không có skill chạy trốn hiệu quả như Wind, Morphling, Lion … Do đó, phần này tôi chỉ nói tóm tắt và ở lane này, Kunkka cũng không thể làm được gì nhiều. Nếu lane của bạn có 2 hero đối phương thì hãy dùng Tidebringer rút máu của chúng càng nhiều lần càng tốt, chỉ đứng ở ngoài lấy EXP, last hit khi có thể vì bạn có thể trả giá bằng mạng sống của mình nếu đối phương có skill disable. Đợi creep của chúng dâng lên gần trụ bạn thì hãy farm. Còn nếu bạn đối mặt với 3 hero thì hãy ở yên trong tower, đợi creep lên. Torrent rất dễ bị đối phương phát hiện, chúng có thể dễ dàng né và giết bạn. Tuy vậy, nếu chúng quá hổ báo, liều mình vào trụ để giết bạn thì hãy lẻn vào rừng và dùng torrent để disable đối phương. Nếu có thể thì giết chúng luôn hoặc nếu không thì chạy ra khỏi rừng và về nhà. Do Torrent còn slow 30% nữa nên nếu chúng dính phải thì cứ khả năng bạn chạy thoát là rất cao. Ở những lane có quân số địch đống hơn thì việc của bạn đơn giản chỉ là cố gắng farm được nhiều nhất có thể và chết ít nhất có thể, giữ mạng sống của mình.2) Dual lane 2 vs 2Thường thường thì trong Pub bạn sẽ đi dual lane với 2 hero đối phương. Hãy đi với những hero supporter có skill disable – slow như Rylai, Venom để có thể phối hợp giết hero đối phương và bạn có thể được farm thoải mái (do chúng là supporter nên phải cho bạn ăn creep). Dùng Tidebringer vừa farm vừa harassThỉnh thoảng, hãy kết hợp skill disable của teammate + Torrent để uy hiếp đối phương, khiến chúng phải lùi lại, qua đó bạn có thể thảnh thơi farm. Khi đã level 6 thì bạn có thể phối hợp cùng teammate combo Torrent + Ghostship để kill đối phương.Dưới đây sẽ là 1 số combo của bạn với teammate cùng lane.+

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++Và rất nhiều combo khác …Hãy cố gắng cùng teammate đì đọt cho đối phương về giếng càng nhiều càng tốt. Tuy vậy bạn là semi-carrier nên vẫn phải farm – last hit cẩn thận đấy.

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3) Triple lane 3 vs 1 hoặc 3 vs 3Đây là chiến thuật Triple lane phổ biến trong competitive game. Kunkka sẽ đóng vai trò Semi-carrier trong lane và sẽ được bảo kê để farm. Tuy vậy, bạn cũng không được mất cảnh giác và ỷ lại vào supporter của mình. Hãy dùng Tidebringer last hit cẩn thận, deny đã có teammate lo rồi. Nếu có thể hãy cùng teammate kill hero kia ngay lập tức. Bạn có thể để các supporter stun trước rồi sau đó Torrent hoặc lấy 2 điểm X-Marks và Torrent. Cách này đặc biệt hữu hiệu với các hero có skill blink chạy trốn như Potm, Morphling … và giúp cho khả năng giết được hero đó cao hơn.


WTF Tidebringer God Deleted Everyone With Armlet + Daedalus Kunkka Wipe Out The Whole Team Dota 2


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