[NEW] Lurk through the snake pit of VALORANT with Viper, the Toxic Queen | viper valorant – Vietnamnhanvan

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Viper is Valorant’s most toxic controller, and we don’t mean she gets banned for what she’s saying in chat. Viper has a kit that can lock down areas and punish enemies with devastating abilities. After receiving a huge buff, which was only lightly toned down, she is a solid pick for your roster. As one of the last members of a team to enter the fight, staying alive is always the prime directive. Viper has to stick around because she’s so skilled at holding sites, clutching out rounds and shining in the post plant. Here is why you will always want to give your Viper the bomb.

Snake Bite (C ability)

With Snake Bite, Viper shoots out an exploding canister with the ability to travel large portions of the map. Once it hits the ground, it detonates into a toxic AOE, draining health quickly and applying the vulnerable effect which doubles any incoming damage. Two charges go for 100 credits, making it a cheap and effective means of helping rounds go your way early and often.

It excels in blocking off locations that enemies want to push. It’s especially deadly in time sensitive scenarios where waiting out your Snake Bite is the least attractive option. Snake Bite is an ability that has launched a dozen line up videos, similar to Brimstone’s Molly and Sova’s Shock Dart shenanigans. The ability has dozens of spots for you to lineup after leaving a bomb site, allowing you to drop it from the sky, right on top of the bomb. That’ll take care of any stubborn defusers, or at least buy you time to let the bomb go off before they can begin defusing again.

If guessing trajectory, launch distance and strength of the wind isn’t your speed, then there is always the ole faithful method of being a general nuisance around the bomb site. After using an ultimate or your poison cloud to obscure your newly planted bomb. Send one or both of your Snake Bites into the sky, directly above you and while this may kill you if the enemy rushes it already won’t matter. Thinking the site is now clear they rush to defuse as toxic green slime rains down on them not once but twice. Just like the Kid’s Choice Awards, just without the surfboard.

Poison Cloud/Orb (Q ability)

Can throw down a deployable item that, when detonated, blocks off an area with a smoke-like green substance which does decay damage to any who enter it. It can be used twice, relying on the same fuel reserve as toxic screen. Be mindful when using the two abilities in tandem. If your fuel reserves are already low, then Poison Cloud will start on a depleted fuel reserve and have a shorter uptime. It can also be picked up and redeployed, but the charge will not carry over to the next round.

Poison Cloud is great when locking down locations, stalling and area denying, as well as during defense and post plant. With right click, Poison Cloud can be lobbed onto the scenery (think lamps, crates, and door frames), allowing you to drop it so the lower half of the enemy is visible to you and your bullets. If done right, the ability will make it near impossible for the enemy to exploit the same foot shot on you.

It’s a valid strategy in aggressive situations as well. Poison clouds can block off a choke point or corridor very quickly, even when thrown. Sneaking into it and trying to wait for the enemy to reload and surprise them with a Shorty, Stinger or Bucky can work to get a quick pick with little risk. While it can (and does) get pushed through, many players would rather wait out the cloud, rather than push and risk blindness with an instant 50 decay damage.

When looking for line up angles with Poison Cloud, KillJoy is a great reference. Since both of her deployables that aren’t a turret robot have similar weight to the Poison Cloud deployable, any angle that a KillJoy uses to block enemies from high ground or perfectly block a common flank spot can be duplicated with Poison Cloud. Try it out in the range to see the fruits of your labour, or watch any of the dozens of videos on the subject to get a deeper idea into just how much you can get off of the lineups.

Toxic Screen (E ability)

Vipers signature ability, Toxic screen shoots out a string of gas emitters that shoot in a line the direction that you are currently looking at when you press E. Pressing E again activates the ability, which deploys a large green wall of smoke that operates similar to Phoenix’s fire wall.

Always shoot high with the screen. If you deploy it on the ground near you the screen will only travel to the block your mouse was on. Aiming higher or sending it over portions of the map can help it serve a dual purpose. When there is a heaven (Upstairs area) and a basement, if you aim lower than the window level for heaven it will only cover the basement, while aiming higher will cover heaven instead.

Try them in the range to really get the feel of what they can do and how you deploy them. While on defense, this is even more crucial as you can use your smoke in ways that cover the site for you and the enemy. It can allow for aggression, but you should be looking for passive options to gain intel on how the enemy reacts to you and to avoid becoming consistent.

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Going through Toxic Screen will cause decay to the enemy, making it easier for Viper to get the advantage and deter enemies altogether. It’s great in helping your team get on site quickly, letting you plant the bomb and set up your defense. If another controller is on your team, getting onto the site will be laughably easy. On Defense, use it to block off an entryway or to block off where a suspected push normally begins.

It’s valuable in retake situations as well, when you’re using it to push the bomb quickly. There are numerous line ups to learn that maximize Viper, and since Toxic Screen only comes with one charge, it is a solid ability you should be using every round. Toxic Screen can be deployed before the round starts as well. Using it early to block off angles and enable a quick push will draw more attention from the defenders, nonetheless it is still a worthwhile risk.

Ultimate: Viper’s Pit

Viper’s ultimate causes a toxic cloud to emanate out from her location. One of the best abilities in the game today, it balloons outward to cover a large distance, nearly all of a bomb site. It highlights enemies with a red outline and degrades those who enter down to one hit point.

Viper has one of the most unique ultimates in the game and requires her to play around it, literally and figuratively. Most often, the best time to use this ultimate is after you have planted the bomb. It obscures everything and forces the other team to push into your green death trap. The price of admission? All but one of your hit points.

Lay in waiting like the snake that you are and get ready to get stepped on. Enemies pushing through are always cautious, but don’t forget they’re highlighted when they step inside. By checking every angle, you can often kill enemies who have their backs to you. Some players will shoot into smokes as a deterrent (or because they are so galaxy brained that they know where our heads are relative to smoke over y^2).

Barring any genius level plays, you’re mostly going to get tagged when the enemy hears gunfire and can pin your general location. That works out for you since you can see their locations and the opponent is one shot and you are not (thanks for stepping into the Viper’s pit). Pair it with a shotgun and prowl around or use a Vandal and prepare for some easy one shots. Her kit is versatile and, if placed properly, can give you the perfect vantage to begin your defense and start clutching out some aces.

Buy strategies

Viper is a late round specialist, getting most of her value out of vision obscuring and area denying abilities. For early rounds on defense, a pistol and a Snake Bite should be fine. You’ll need a little more thought in the later rounds once you can buy all abilities without them being at the expense of shields or weapons.

Shotguns are a great option with Viper. If you happen to play into her smokes, you can catch enemies off guard early and often. The weapon pairs well with her ultimate too, offering a forgiving spread and brutal results to any who enter. Assault Rifles are also a prime option, thanks to the one hit property of her ultimate, along with the weapons’ range and accuracy. If the Phantom and Vandal are both equally appealing, try using the Phantom. Its bullets are not traceable so, if you fire into your smokes, the other team won’t get the same directional information they would if you shot 5 bullets beside their head with a Vandal.

Post plant

So the bomb has just been planted and you are outnumbered. Good thing you picked Viper. If there is one hero made for defending an already planted bomb, it’s Viper. Toxic screen and poison cloud are two abilities that can make pushing onto the site in any capacity a huge disadvantage for the enemy. A poison cloud over the bomb could add time to stall, as does using your Snake Bite on the bomb. Either from site or safely away, each ability either causes the enemy to slow down and reconsider their approach, or physically forces them off of your abilities. Lastly, and the real creme de la creme is Vipers Pit.

As you already know, it takes over a large portion of the map and rises to cover the floors of some second floor areas. It’s never a fun scenario when running to defuse a bomb and seeing Viper’s big green sea of trouble. Enemies will hesitate and get lost as they enter your nest. Even if they go in as a group. Not only does it make the bomb tougher to find, but it splits the enemies attention between finding you and finding the bomb.

Snake Bite while in Vipers Nest will instantly kill any enemy, as will the slightest graze from one of your guns. Oftentimes, playing it out for time can help you as well. Hiding until you hear the enemy begin to defuse isn’t as Brave as getting the quick Ace, but a dub is a dub. When you hear the defuse begin, start your lurk and pick off the other team. Either they commit to the defuse and even up the numbers against you, or they take the player off the bomb and focus you, potentially leaving enough time for the bomb to detonate.

Many heroes have abilities that can stall and defend well post plant. For many, it is a dual use of their ultimate or a weird mix of abilities. Few, if any, have their kit tailored for those situations quite like Viper. Even after a small nerf, she is still a current staple in the meta and making toxic queens out of the enemy team in chat.

[Update] #1 Best Viper Snake Bite Lineups for ALL Maps • Valorant Content | viper valorant – Vietnamnhanvan

Overview:

Viper Agent

Viper snake bite lineups can be used to stop enemies from defusing the spike from a long distance. She is a controller, which puts her in the same category as Omen and Brimstone, making it her job to block enemy vision and lockdown different areas around the map. Also similar to Sova’s shock darts, Viper has two snake bite charges, allowing her to stall for an even longer period of time.

Properly Using Viper Lineups:

Viper snake bite lineups are most similar to Brimstone’s molly lineups, as you must understand the proper timing to prevent an enemy from fully defusing the spike. Most of the lineups shown below will take 5+ seconds to land.

Each snake bite also lasts roughly 8 seconds, meaning you have the potential to stall the spike for up to 16 seconds by yourself if left alone. After practicing them a few times, you will begin to intuitively understand exactly when you need to shoot each snake bite.

Also understanding that enemy players can begin to get more aggressive once they realize that you have lineups is important.

Viper Snake Bite Lineups on Bind:

Viper Snake Bite for Default Plant on A-Site from A-Lobby:

Viper Snake Bite for Default Plant on A-Site from A-Lobby

For the first lineup, you will want to jump onto the crates in A-Lobby as seen in the image above. Face toward A-Site once you are ready.

Viper Snake Bite for Default Plant on A-Site from A-Lobby

Find the tree leaves with two holes and place the bottom left part of your HUD on the bottom of the right hole. Use the two images above for guidance.

Viper Snake Bite for Default Plant on A-Site from A-Lobby

Enemies defusing the spike will quickly take damage and will also be forced off of the spike. Keep in mind that most of these lineups will generally take 5+ seconds to land. This means your timing needs to be good enough so that enemies cannot stick the spike and defuse it.

Viper Snake Bite for Default Plant on B-Site from B-Fountain:

Viper Snake Bite for Default Plant on B-Site from B-Fountain

This Viper snake bite lineup is for the left side of the crate on B-Site, which is where most players generally plant the spike. To begin, walk into the corner as pinged above on B-Fountain.

Viper Snake Bite for Default Plant on B-Site from B-Fountain

After pulling out your snake bite, place the dot above the mouse HUD between the two structures as seen above. Once you’ve shot both of your Viper snake bites, you can either walk back up long or into B-Hookah to continue holding down the site.

Viper Snake Bite for Default Plant on B-Site from B-Fountain

Viper Snake Bite Lineups for Split:

Viper Snake Bite for Default Plant on A-Site from A-Lobby:

Viper Snake Bite for Default Plant on A-Site from A-Lobby

This lineup is quite easy and can be very effective at stalling out a round for A-Site on Split. Walk into the corner as pinged in the image above and face toward A-Site.

Viper Snake Bite for Default Plant on A-Site from A-Lobby

Place your crosshair right between the top of the two buildings as seen in the red rectangle. This snake bite will also take roughly 5 seconds to land on the default plant position.

Viper Snake Bite for Default Plant on A-Site from A-Lobby

Remember that it’s also very important to communicate with your team where you want them to plant, as not everyone will always plant in this spot. Also, let teammates know when you are shooting a snake bite, as it will give them a chance to play a bit more passively.

Viper Snake Bite for Default Plant on B-Site from B-Lobby:

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

This Viper snake bite will cover both sides of the box on B-Site, making it very solid lineup overall. To begin, walk into the corner in B-Lobby and face toward B-Site.

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

Place your crosshair right above the border of the sign above B-Main as seen in the image. If your crosshair is too low, the snake bite will get stuck in a completely different area.

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

Keep in mind that shooting these lineups will give away your position, making you more vulnerable if you need to push into site to continue defending spike. Don’t forget to use Viper’s other abilities as well.

Viper Snake Bite Lineups on Haven:

Viper Snake Bite for Default Plant on A-Site from A-Long:

Viper Snake Bite Lineup for Default Plant on A-Site from A-Long

This lineup is for the whole front side of the box in the middle of A-Site where most players generally plant. To begin, walk into the corner near the sandbags in A-Long.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Long

Place the crosshair inside of the snake bite HUD in the corner of the rocks as seen in the image above. When shooting this lineup, also be cautious of enemies that might push you from A-Long.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Long

As long as the spike isn’t planted too far to the right of the boxes on A-Site, the enemy defuser will be damaged.

Viper Snake Bite for Default Plant on C-Site from C-Long:

Viper Snake Bite Lineup for Default Plant on C-Site from C-Long

For the starting position of this lineup, you will want to jump onto the fence as pinged in the image above. When ready, face toward C-Site.

Viper Snake Bite Lineup for Default Plant on C-Site from C-Long

Just like the first lineup on Bind, place the bottom left part of your HUD where the brown leaves transition into the rock as seen above.

Viper Snake Bite Lineup for Default Plant on C-Site from C-Long

The entire front side of C-Site will be covered, completely forcing enemies off of the spike. Be careful from C-Long, as enemies who are forced off-site will likely be looking in your direction since they can’t defuse the spike anymore.

Viper Snake Bite Lineups on Ascent:

Viper Snake Bite for Default Plant on A-Site from A-Lobby:

Viper Snake Bite Lineup for Default Plant on A-Site from A-Lobby

When defending a planted spike on A-Site, Viper can play passively with her lineups in A-Lobby. Walk into the corner of the double boxes as pinged above.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Lobby

After pulling out your snake bite, place the dot at the top of the mouse HUD toward the top right of the vent as seen above. This lineup will land directly on top of the spike if it is planted near generator.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Lobby

Remember to always be cautious of enemies pushing you when doing lineups, especially if there are multiple enemies alive.

Viper Snake Bite for Default Plant on B-Site from B-Lobby:

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

This Viper snake bite will cover both sides of the boxes in the middle of B-Site, making it another very solid post-plant lineup. To begin, walk into the corner next to the crates in B-Lobby.

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

After pulling out snake bite, place the dot at the top of the mouse HUD where the roof and the building intersect with each other.

Viper Snake Bite Lineup for Default Plant on B-Site from B-Lobby

This lineup should land on the top box, spreading the poison to both the front and back of the boxes.

Viper Snake Bite Lineups on Icebox:

Viper Snake Bite for Default Plant on A-Site from A-Pipes:

Viper Snake Bite Lineup for Default Plant on A-Site from A-Pipes

This lineup is relatively simple to learn and can be very effective at stopping the enemy defuser. The spot this snake bite is shot from also gives you a very nice high-ground advantage once you peak.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Pipes

Simply place your crosshair in the middle of the window as seen above. The Viper snake bite will bounce once off of the window and land directly onto the default plant spot on A-Site.

Viper Snake Bite Lineup for Default Plant on A-Site from A-Pipes

Enemies forced to get out of this area will also likely not be too sure of where you are at first. Use this to your advantage and surprise them with a good and well-timed peak.

Viper Snake Bite for Default Plant on B-Site from B-Green (Jump and Shoot):

Viper Snake Bite for Default Plant on B-Site from B-Green (Jump and Shoot)

This lineup can be a little tricky at first but is very much worth it once you learn it. To begin, walk into the second cubby in B-Main that is closest to the attacker’s spawn.

Viper Snake Bite for Default Plant on B-Site from B-Green (Jump and Shoot)

Place your crosshair on the white line right above the black line that is below. This lineup also requires you to jump and shoot at the same time to work properly.

Viper Snake Bite for Default Plant on B-Site from B-Green (Jump and Shoot)

All of the default plant area will be covered on B-Site, making it perfect for you and your team to defend. This lineup is especially good since it’s best to defend a planted spike on B-Site from B-Main.

Conclusion:

Viper has some very powerful abilities that are currently under-utilized, as she is the least picked controller in Valorant. Learning lineups like these as well as for her other abilities can give you the ability to solo-carry an entire game. Remember that good communication, especially with lineups, is important to ensure the best possible outcome. Master these Viper snake bite lineups and continue your grind to radiant!

More Valorant Guides: https://valorantcontent.com/category/ability-guides/

Valorant Agents Wiki: https://valorant.fandom.com/wiki/agents/

Viper Snake Bite Lineup Video #1: https://www.youtube.com/watch?v=bFaF8EdN5yo

Viper Snake Bite Lineup Video #2: https://www.youtube.com/watch?v=CBrfqupwQsM&ab_channel=Unidaro


Best PRO Viper SETUPS \u0026 LINEUPS on ICEBOX (Walls, Snake Bite, Poison Cloud, Ultimate)


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0:00 Introduction
1:04 Attacking Mid Control
2:32 Attacking A Site
5:44 Attacking B Site
8:54 Defending Icebox as Viper
12:13 Outro
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Best PRO Viper SETUPS \u0026 LINEUPS on ICEBOX (Walls, Snake Bite, Poison Cloud, Ultimate)

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If you play Viper like THIS, you’ll be RADIANT!
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If you play Viper like THIS, you’ll be RADIANT!
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https://www.reddit.com/r/VALORANT/comments/pxtr5d/i_have_a_frenzy_a_snakebite_and_a_dream/
https://www.reddit.com/r/VALORANT/comments/pzx4f8/ultimate_viper_site_lockdown/
https://www.reddit.com/r/VALORANT/comments/phkuav/viper_classic_round_ace_in_platinum_elo/
https://www.reddit.com/r/VALORANT/comments/phvt9p/viper_4k_the_last_guy_saved_so_i_didnt_get_my_ace/
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https://www.reddit.com/r/VALORANT/comments/pzzl95/toxic_clutch_by_viper_enjoy_guys/
https://www.reddit.com/r/backtothegame/comments/pzz4y0/clutch_1v5_no_problems_if_you_are_viper_with/
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10 BEST VIPER TIPS AND TRICKS – VALORANT


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10 BEST VIPER TIPS AND TRICKS - VALORANT

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TOP 10 MẸO \”ẨN THÂN CHI THUẬT\” CÙNG VIPER TẠI MAP BIND | CẨM NANG VALORANT


TOP 10 MẸO \”ẨN THÂN CHI THUẬT\” CÙNG VIPER TẠI MAP BIND | CẨM NANG VALORANT
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0:34 Smoke Oneway A SHORT
1:21 Smoke Oneway A BATH
2:16 Đặt Spike hiệu quả tại A SITE
5:33 Setup khu vực A TOWER
6:28 Sử dụng chiêu cuối hiệu quả
7:23 Setup Tường Độc tại B SITE
8:30 Smoke Oneway đặt bom tại B SITE
9:16 Smoke Oneway cửa B
10:05 Setup check sau lưng thùng B SITE
10:49 Ép góc SPAWN chạy về
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Cẩm Nang Valorant là nơi tập hợp đầy đủ các mẹo sử dụng Agent, Tip \u0026 Trick, phân tích các lối chơi cũng như trả lời các thắc mắc cơ bản về Valorant cho mọi người. Anh em đừng quên Like \u0026 Đăng Ký cho Cafe Valorant nếu cảm thấy nội dung của tụi mình hữu ích nha!
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4 NHÓM PHÂN LOẠI KỸ NĂNG CỦA AGENT:
Duelist: Nhóm có dạng kỹ năng gây sát thương, cơ động, solo tốt, khéo léo khi chủ động tay đôi với đối phương !
Sentinel: Nhóm kỹ năng đa dụng và hỗ trợ đồng đội trước và sau giao tranh
Initiators: Nhóm này mang một nửa của Duelist và một nửa của Senintel, kiểm soát tầm nhìn, gây sát tương quấy rối đối phương mang lại sự đa dụng cho đồng đội !
Controller: Nhóm kỹ năng kiểm soát giao tranh, thay đổi cục diện trận đấu, mang lại lợi ích to lớn cho đồng đội !
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Đăng ký kênh tại: https://www.youtube.com/channel/UCQvBGvJgULA9E9Ilka39F4w
CafeValorant ValorantGameplay CamNangValorant Top10ViperSetup

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นอกจากการดูบทความนี้แล้ว คุณยังสามารถดูข้อมูลที่เป็นประโยชน์อื่นๆ อีกมากมายที่เราให้ไว้ที่นี่: ดูวิธีอื่นๆWiki

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