[Update] Dota 2 Version 7.00 is Officially Out See Change Log / Patch Notes | dota 7.00 – Vietnamnhanvan

dota 7.00: คุณกำลังดูกระทู้

After the end of match in Dota 2 Boston Major and announced the champion in the tournament, Dota 2 has last exciting announcement for everyone today the released of its new version of the Dota 2 the version 7.00 that will feature major upgrade including new characters, visual upgrades and gui improvements. People around the world calling it the end of an era or the beginning of the new era, as more new player a rising the Dota 2 tournament. For you to see, here are the teaser video of Dota 2 Version 7.00.

What’s are the new updates?

New Hero the Sun Wukong the Monkey King (The King Has Arrived), a mythological figure in the period of Song Dynasty – in Dota 2 he is a melee, carry, escaper and disabler character. His abilities includes:

  • Boundless Strike – Monkey King enlarges his staff and creates a huge slams in the ground that stuns enemies in line dealing critical damage.
  • Tree Dance – Monkey King can jump on the top of the tree to sneak the enemies.
  • Primal Spring – from his Tree dance abilities Monkey King can leaps into combat slowing the enemies and damaging any enemy area of impact.
  • Jingu Mastery – Monkey King charges his legendary staff with power and gaining bonus damage and lifesteal.
  • MisChief – Monkey King can shapeshift his form to deceive the enemies and lastly.
  • Wukong’s Command – summons formation of monkey soldiers helping him to fight.

New Game Terrain, the lands of The King’s New Journey a brand-new equippable terrain you can use on playing Dota 2, unfortunately its not free you can buy it for $12.99 from its regular price $19.99.

New Arcana Item for Monkey King featuring four dynamic style that changes his form depending on his level and abilities, these form includes first Form Timeless Tales, second Form Rumble in the deep, third Form Immortal Path and the last Form King’s Crucible. In addition to this Arcana, you will also received the following:

  • New base model and texture
  • Custom particle effects for Monkey King’s Primal Spring ability
  • Dynamic Style that changes according to the level of Wukong’s Ultimate
  • A cloud-riding run animation when travelling vast distances in a short period of time
  • Altered Voice and additional voice responses for style changes and cloud animation
  • Custom Hero Portrait
  • Arcana Loading Screen
  • Custom Taunt
  • Custom Emoticon

New Monkey King Announcer Pack and Killing Spree Bundle, replaces the default announcer and killing spree voice with the commentary voice of the Monkey King.

New HUD, rebuilt in-game interface efficient for controlling your Dota 2 hero while gathering information from the game world it will allow you to ensure your team the upper hand to destroy the enemies. This new HUD will increate map vision with minimize hero controls.

New Pre Game, a new approach before starting a battle featuring the pick phase and strategy phase.

New Game Play, features new Hero Talents and Backpack slots, map changes and an extensive list of other gameplay adjustments, hero leveling and general changes.

They also added community authored bots and hero remodels to Slardar, Viper and Enigma.

Here are some of the additional Hero Level Changes.

Ultimate Levels:

  • Ultimate levels are now at 6/12/18
  • Heroes no longer have the attribute bonus ability
  • Heroes now have 4 Talents that can be leveled at level 10/15/20/25. Each level gives you two bonuses to choose between. Each hero has their own unique set of bonuses; see below for the list of bonuses.

Reworked XP:

  • XP required to reach Level 12 is the same as previous Level 11 (level 2 ultimate)
  • XP required to reach Level 18 is the same as previous Level 16 (level 3 ultimate)
  • XP required to reach Level 25 is the same as previous Level 23
  • Smoothed out XP progression from level 8->13 to be always incrementing

     

  • XP Table updated to reflect changes:

     

     
    6.88
     
    7.00
     

    1
     
    200
     
    200

    2
    200
    300
    200
    300

    3
    500
    400
    500
    400

    4
    900
    500
    900
    500

    5
    1400
    600
    1400
    600

    6
    2000
    600
    2000
    615

    7
    2600
    800
    2615
    630

    8
    3400
    1000
    3245
    645

    9
    4400
    1000
    3890
    660

    10
    5400
    600
    4550
    675

    11
    6000
    2200
    5225
    775

    12
    8200
    800
    6000
    1175

    13
    9000
    1400
    7175
    1200

    14
    10400
    1500
    8375
    1225

    15
    11900
    1600
    9600
    1250

    16
    13500
    1700
    10850
    1275

    17
    15200
    1800
    12125
    1375

    18
    17000
    1900
    13500
    1400

    19
    18900
    2000
    14900
    1425

    20
    20900
    2100
    16325
    1600

    21
    23000
    2200
    17925
    1900

    22
    25200
    2300
    19825
    2200

    23
    27500
    2400
    22025
    2500

    24
    29900
    2500
    24525
    2975

    25
    32400
     
    27500
     

Updated Respawn Timetable:

  • Reworked Respawn Timetable from 6.88 to 7.00

     
    6.88
    7.00

    1
    8.8
    8

    2
    12.6
    10

    3
    16.4
    12

    4
    20.2
    14

    5
    24
    16

    6
    27.8
    26

    7
    31.6
    28

    8
    35.4
    30

    9
    39.2
    32

    10
    43
    34

    11
    46.8
    36

    12
    50.6
    46

    13
    54.4
    48

    14
    58.2
    50

    15
    62
    52

    16
    65.8
    54

    17
    69.6
    56

    18
    73.4
    66

    19
    77.2
    70

    20
    81
    74

    21
    84.8
    78

    22
    88.6
    82

    23
    92.4
    86

    24
    96.2
    90

    25
    100
    100

Gold Bounty:

  • Hero kill gold bounty from [110 + Streak + Level * 9.9] to [110 + Streak + Level * 8]

Death Cost Reworked:

  • Old: 30 x Hero Level
  • New: 100 + Net Worth/50

Hero Kill XP:

  • Adjusted Hero Kill XP Table:

     
    6.88
    7.00

    1
    100
    100

    2
    120
    120

    3
    140
    140

    4
    160
    160

    5
    180
    180

    6
    280
    200

    7
    380
    220

    8
    480
    330

    9
    580
    440

    10
    680
    550

    11
    780
    660

    12
    880
    770

    13
    980
    880

    14
    1080
    990

    15
    1180
    1100

    16
    1280
    1210

    17
    1380
    1320

    18
    1480
    1430

    19
    1580
    1540

    20
    1680
    1650

    21
    1780
    1760

    22
    1880
    1870

    23
    1980
    1980

    24
    2080
    2090

    25
    2180
    2200

AOE Gold:

  • AoE gold per hero adjusted:

           Old:
    1:    150 + 6 * Level
    2:    100 + 5 * Level
    3:    40 + 4 * Level
    4:    25 + 3 * Level
    5:    20 + 3 * Level

    New:
    140 + 5 * Level
    70 + 4 * Level
    35 + 3 * Level
    25 + 2 * Level
    20 + 1 * Level

     

Roshan:

  • Moved Roshan to new area near top Powerup Rune spot
  • Roshan attack range increased from 128 to 150
  • Roshan armor increased from 5 to 15
  • Roshan HP reduced from 8000 to 5500
  • Roshan HP gain per 4 minutes reduced from 700 to 460
  • Roshan armor gain per 4 minutes increased from 0.7 to 1.1

Shrine:

  • Added new building type — Shrine (has 1500 HP, 20 Armor)
  • There are Shrines near each team’s Secret Shop and new Ancient Camp locations. Shrines can be teleported to. Shrines become vulnerable whenever all Tier 2 towers fall for the respective team.
  • Each team also has 5 Shrines inside the base.
  • Shrines have an ability with a 5 minute cooldown. Allied heroes can right-click to activate it, generating a 500 AoE aura that lasts for 5 seconds. The aura provides 120/40 HP/MP regeneration per second (heal values increase during the game by 2 HP / 1 MP per minute). Activates once you are in melee range after right-clicking on it. Shrines ability becomes available to use outside of the base once creeps spawn at 0:00.
  • Shrines do not grant vision.
  • Shrines provide a 150 gold bounty for each player on the team when killed.

Runes:

  • Runes are now two different categories: Powerup Runes (Haste, Double Damage, etc.) and Bounty Runes.
  • Bounty Runes are no longer located in the River.
  • Powerup Rune spawns now occur at only one river location at a time.
  • Each of the four jungles now spawns a Bounty Rune every 2 minutes.
  • Greevil’s Greed Bounty Rune multiplier rescaled from 3/4/5/6x to a constant 2x
  • Bottle now only replenishes 2 charges when filled with a Bounty Rune.

Jungle:

  • Reworked entire jungle terrain for Radiant and Dire (both primary and secondary jungles), and all connecting routes
  • The Primary jungle for each team now has 1 Ancient, 2 hard, 2 medium, and 1 small camp.
  • The Secondary jungle for each team now has 1 Ancient, 1 hard, and 1 medium camp.

Terrain Layout:

  • Reworked the paths and hiding spots to the left and right of the side lanes
  • Reworked many ward spot locations and juke paths
  • Added various juke paths near the map edges between tier 1 and tier 2 towers
  • Adjusted tree distribution to the left of the top radiant barracks

Neutrals Changes:

  • Neutrals spawn time from 0:30/1/2/3/4/etc. to 0:30/1/3/5/7/etc.
  • Dying to Neutral creeps now cause your hero to have a minimum respawn time of 26 (equal to level 6 respawn time)
  • Ancients are no longer Spell Immune; now have 70% Magic Resistance
  • The following abilities do not affect Ancients: Arcane Orb and Chakram
  • Neutral creeps now have 1 mana regen
  • Swapped order of Ancient Thunderhide abilities (Slam is now 3rd)
  • Swapped order of Ancient Black Dragon abilities (Dragonhide Aura is now 3rd)

New Ancients:

  • Added a new Ancient Neutral Camp (2 Prowler Acolytes and 1 Prowler Shaman)

PROWLER ACOLYTE:

  • Provides a stacking Aura – Provides 10% Lifesteal and 10 HP regeneration
  • Has 0% Magic Resistance, 10 Armor

PROWLER SHAMAN:

  • Passive Auto-Cast – Causes next attack to root the enemy for 2 seconds, preventing movement and dealing 75 DPS. Cooldown: 15
  • Active – Can cast in a 300 AoE effect around him, reducing Base Physical Armor by 50% and dealing 200 physical damage.
    Lasts 6 seconds. Cooldown: 12
    Note: Both abilities will be used by neutrals against enemies if there is a nearby hero.
  • Has 0% Magic Resistance, 11 Armor

Other Map Changes:

  • Tier 4 towers now have the same regeneration as the Ancient.
  • Using TP scroll no longer destroys nearby trees.
  • Glyph cooldown refresh is now granted 1 second after a Tier 1 tower dies rather than immediately.
  • Ancient Building vision increased from 1900/1200 to 2600
  • Reduced Effigy building count in each base from 15 to 5
  • Adjusted Effigy building positions in the base
  • Effigy buildings HP increased from 500 to 1000
  • Effigy buildings armor increased from 10 to 12
  • Effigy buildings bounty increased from 111 to 125 to the killer
  • Fixed Glyph not affecting Effigy buildings
  • Tier 2/3/4 towers damage rescaled from 122-182 to 142-162

For General Changes.

Root Mechanics:

  • Root now disables the following movement spells: Burrow Strike, Waveform, Blink Strike, Phantom Strike, Reality Rift, Pounce, Skewer, Ball Lightning, Timber Chain, Rolling Boulder, Icarus Dive, Leap, Poof, and Time Walk.

Dispel Mechanics:

  • Standardized Dispel mechanics – ability tooltips now list if they are Undispellable, Dispellable, or Dispellable only by Strong Dispels.
  • Abilities that Dispel now list what type of Dispel they apply (Basic Dispel or Strong Dispel).
  • The following skills are no longer undispellable: Soul Catcher, Stampede slow, Recall, Windrun, Rocket Barrage, Howl, and Sprint.
  • Insatiable Hunger is no longer dispellable.
  • Fixed Fatal Bonds continuing to do damage to you after the buff was dispelled

Cleave Mechanics:

  • Cleave area is now calculated as a cone in the direction of your attack (instead of a circle whose edge starts in front of the attacking unit):
    • The overall distance from which a unit can be hit is roughly the same with the new cleave values.
    • Battle Fury:
      • Starting Radius: 150
      • Ending Radius: 280
      • Distance: 520
    • Empower:
      • Starting Radius: 150
      • Ending Radius: 240
      • Distance: 460
    • Grow:
      • Starting Radius: 150
      • Ending Radius: 400
      • Distance: 600
    • Tidebringer:
      • Starting Radius: 150
      • Ending Radius: 450/500/550/600
      • Distance: 675/750/825/900
    • Great Cleave:
      • Starting Radius: 150
      • Ending Radius: 300
      • Distance: 550

Other Changes:

  • Max movement speed increased from 522 to 550
  • Haste rune duration reduced from 25 to 22 seconds
  • Turn rate cap increased by 15% (turn rate ramps up over time as you start turning, the max values that it reaches while you turn are increased by 15%, not the initial value or acceleration/deceleration rate)
  • Lane creeps now give 50% of experience when denied by neutrals rather than 35% (normal player denies give 50% experience)
  • Temporarily removed the following heroes from Captains Mode: Necrophos, Techies, Lycan, and Treant
  • The following abilities no longer disjoint projectiles: Borrowed Time, True Form, Pounce, Metamorphosis, and Leap
  • The following abilities now disjoint projectiles: Test of Faith, Recall, and Morph Replicate
  • The following projectiles are now disjointable: Splinter Blast secondary hit and Soul Assumption
  • The following abilities no longer have special rules/restrictions for Ancients: Battle Hunger, Adaptive Strike, Electric Vortex, and Last Word
  • The following abilities now use Pseudo Random Distribution: Juxtapose, Craggy Exterior, Alpha Wolf Critical Strike, and Giant Wolf Critical Strike
  • Searing Chains Ensnare now reveals invisible units, similar to other Root debuffs.
  • The following flying vision abilities are reduced in AoE: Unstable Concoction Throw (400->300), Wild Axes (500->350), Spirits impact (300->150), Chain Frost (1000->800), Sprout (1000->750), Sacred Arrow (650->500), Illusory Orb (800->550), Stifling Dagger (600->450), Concussive Shot (400->300), and Static Remnant (600->500)
  • Moon Glaive no longer gets boosted by Spell Amplification.
  • Cleave no longer gets boosted by Spell Amplification.
  • Spell Lifesteal does not trigger heal for things that don’t receive spell amplification (Moon Glaive, Cleave).
  • Fixed the following passives not being disabled by Break: Golem Flaming Fists, Golem Permanent Immolation, Last Will, Boar’s Poison, Lycan Wolf Cripple, Necronomicon Archer Aura, Necronomicon Mana Break

Ice Frog the original developer of Dota and now the lead developer also announced on his tweeter account.

For more information, Visit its official launch site at www.dota2.com/700

[Update] Dota 2 patch 7.00 now online with Monkey King, talents, the backpack and more | dota 7.00 – Vietnamnhanvan

Update December 13, 2016: The largest patch in the history of Dota, 7.00, is now available to play for all.

Valve and the chilly toad don’t move slow – IceFrog and his dev team have seen fit to move Dota 2 up to patch 7.00 for all players. The patch hit live servers last night after nine bug-fix updates on the test client got it in ship-shape.

Why not read about what Monkey King will be like when he eventually does arrive, while you wait?

All the relevant links and bits are over in the official “it’s happening” Reddit thread. Fan favourite and professional analyst Kevin ‘Purge’ Godec did do his patch notes stream last night, becoming Twitch’s most-viewed streamer during the period at around 30k-36k viewers. Here are the three archives, if you’re interested:

That’s a combined over nine hours of one man reading some patch notes, oh yes. Valve didn’t wait on him finishing to get the patch out, but in their defense it took him three hours to get to the “B” heroes. He also spent about thirty minutes talking about black hole science instead. It was a good time.

As mentioned below, the first patch 7.00 tournament will be World Cyber Arena 2016, taking place tomorrow. The teams aren’t particularly high quality, but nobody’s going to be an expert with 24 hours of prep time. Esports is many things, but not often is it medium-tier teams battling for $700,000 in front of massive crowds at huge tournaments on what is essentially a one day old game. It’s going to be a fun ride. Games start in around 17 hours time – that’s 3am Wednesday GMT, 7pm Tuesday PST – and look like they should be here. Maybe.

DotaPit EU online qualifiers, featuring OG and Alliance, are also taking place later today. Those will be over on the DotaPit Twitch channel at around 5pm GMT, 9am PST:

Original story December 11, 2016:The new age of Dota is finally here and, well, everything is different. Everything.Dota 2 Patch 7.00has introduced the usual myriad of hero and item balance changes along with a new original hero, Monkey King, a Talent system, a Backpack, Shrines and hundreds of other ground-breaking gameplay alterations. Get ready to learn your favourite game all over again once it releases on December 12.

Dota 2 Patch 7.00 Major Changes

Let’s start with the most obvious gameplay changes: there is now a Heroes of the Storm-like Talent system, allowing you to choose specific skills for your hero at 10, 15, 20 and 25-level milestones. These confer item-level stat bonuses to your hero, and are offered as choice between two at each level.

Next there’s the Backpack, which lets you carry around three extra items, as well as the six in your item slots. You cannot use these three items unless you swap them into an active item slot, but they can be used to combine into items if you have all the components of the recipe.

This all requires a new HUD, which looks very sleek and minimalistic and will require hours and hours to get used to but is probably for the better. The pre-game flow is also different now with a focus on more strategic choices, letting you choose your starting items before beginning and a fancy new intro animation which really gets you in the mood to play Street Fighter V, I mean, Dota 2.

The game world itself has also been upended with the jungles, runes and more getting a thorough reworking. The usual river rune spots now only spawn one Powerup Rune (haste, invisibility etc) while Bounty runes spawn in the jungles. Bounties only fill two charges of a bottle, though, so mids are still going to want to contest for that one Powerup.

There are also new buildings, called Shrines, which provide a healing aura when activated and have a significant cooldown. They’re located near to each team’s secret shop and can be destroyed once the tier 2 towers have started to topple.

For a complete run-down of what’s available, including testing on most talents, new ultimate upgrades and more, former professional player and TI3 winner AdmiralBulldog ran a full analysis stream last night. The full thing is 14 hours long including the various pre-patch games, but if you kick off from around the 9:33 markyou’ll catch most of the interesting stuff. Fair warning, probably not one to put on speakers at work. Also, hope you’re not already sick of the phrase “six treants.”

Also doing a review will be Kevin ‘Purge’ Godec, an analyst, guide-maker and coach who has long held the position of doing the most in-depth rundowns of patches after they are released. Here’s his tweet on what he’ll be doing, and when:

That’ll be over on Twitch.

In general, pro reactions seem to have been some amount of shock mixed with interest and excitement. Assuming the patch comes out today as planned, the first tournament on it will be WCA 2016on Wednesday through Friday. It has some good teams in it, but none of the highest tier. China Top 2016a couple of days later is smaller, but features the best teams from TI6, most of whom did very well at the Boston Major. However, it’s not until DotaPitand ESL One Gentring next year that teams like OG, VP and other top-tiers will all be at one event.

That, of course, is assuming those teams can adapt to the massively new metagame that’s about to come into play – who will be best at talent selection, Backpack management and Shrine use? Could we see the re-rise of China’s dominence? Lots to discover in the coming weeks.

Meanwhile on the more technical side of things, a tournament is on the cards for bot-creators to test out the new tools. Full details on that on Reddit.

Dota 2 Monkey King abilities

Right, now onto the monkey in the room: Dota 2’s first original hero, Monkey King. He has an arcana available, with some very pretty alternative styles, as well as a specially themed Chinese map to celebrate his arrival, but it’s the abilities we’re most interested in.

Boundless Strike (Q)

Monkey King ability 1

Monkey King slams the earth in front of him creating a straight line of critical damage which also stuns his opponents.

Tree Dance (W)

Monkey King ability 2

Wukong can jump from treetop to treetop able to traverse the jungle quickly and in unconventional routes.

Primal Spring (W in trees)

Monkey King ability 3

Monkey King chooses an area on the ground to jump to from the top of the tree he is perched on. Enemies in the landing area take damage and are stunned depending on how long the ability was channeled for.

Jingu Mastery (E passive)

Monkey King ability 4

Allows Monkey King to imbue his staff with power after a certain number of strikes on a single enemy, providing bonus damage and lifesteal for a certain number of attacks.

Mischief (R)

Monkey King ability 5

Monkey King can change into the form of runes, trees, a courier or even dropped items (such as Iron Branches) in order to deceive or elude enemies.

Wukong’s Command (Ultimate)

Monkey King Ultimate

Monkey King summons an army of stone soldier clones in a massive AoE around him which will fight any enemies that stray near to them.

Update December 11, 2016: Yes, the Dota 2 site has crashed for everyone, not just you. What we can see so far from our various sources is that there will be community-authored bots, and a new HUD and pre-game UI.

The bots, according to aValve Developer Wiki post(anda mirrorif that’s still broken for you), will use LUA scripting over a C++ engine to let players create their own basic scripts for bot behaviour. The scripts are broken down by stages of the game allowing you to give commands to AI, which will no doubt be extremely useful to custom game creators.

You might be seeing some prominent streamers on Twitch reading somepotential patch notes. They’re not confirmed yet, so hold tight and we’ll have more info as soon as the actual notes arrive.

Update December 11, 2016: A 15-second teaser for Dota 2’s 7.00 patch (which is now a mere two hours from arriving in the test client) confirms that at least one new ‘king’ hero will be arriving alongside the patch, if not more.

The teaser, posted by Dota community hype man Wykrhm Reddy, features a character saying just the word “King” after a count-in to “7” (gasp) but whether it is the previously teased Monkey King or not is questionable based on just their mouth.

Players are speculating that with such a large patch we may see the addition of a second new hero, namely the other missing “King” from the game’s lore, the Black King (of Black King Bar item fame). Just the Monkey would be enough for us, but we’ll find out soon enough.

Original story December 10, 2016: Valve’s $3m Boston Major Dota 2 tournament has ended, teasing the release of the game’s next patch cycle but this time they’re jumping from 6.88 straight to 7.00 in what is expected to be an overhaul of the game.

The 7.00 patch will go live on the test client at 5pm GMT / 12pm EST / 9am PST tomorrow, and the patch notes should appear on the patch’s landing site. Then, on Monday December 12, it goes live for everyone else on the normal client. That’s not much of a lead-in time, so let’s hope everything’s alright.

Having been on patch 6.88 (and variations thereof) since June this year, and also due to the nature of the patch version jumping up by two decimal places, Valve’s balance master IceFrog is expected to make huge changes to the game for 2017.

We’re almost certain to see the first “original” Dota 2 hero, Monkey King, arrive in this patch, too. If you need a briefing on what Sun Wukong is going to be doing when he arrives, here’s everything you need to know about Monkey King in Dota 2.

The patch is even large enough to prompt Mr Lizard himself to break his vow of silence on Twitter (after congratulating OG on their third Major win):

We’ll have full details of the patch notes as soon as they arrive on the client, so until then enjoy your illusion spamming.


Dota 7.00e6 – KaLinhS Public – 14.11.2020


Link for New Map Dota: https://www.epicwar.com/maps/308663
Donate qua tài khoản Ngân Hàng Vietcombank 0541000205023
Donate cho KaLinhS qua ví điện tử Momo 0384206400
Nghe nói Momo kể cả 1000d cũng chuyển được ? ok vậy thì thoải mái cho ae mời trà đá, nhân trần, thăng long các kiểu luôn, 1k, 5k, 10k tôi nhận hết. Khi nào tk momo đạt ngưỡng 500k vnd tôi sẽ làm 1 cái gì đó fun fun cho ae xem coi như tạo tí tình huống giải trí cho kênh, qua 500k tính sau vì đang hơi choáng, chưa từng được donate bao giờ nên chưa quen.
Stream deley:420 ( yes )
Link Video I love Public 8: https://youtu.be/2SqfqAcCSo
Mobaz: https://www.youtube.com/channel/UCISgR1wdoiBsD8DJCUx40w
Dương Virgo: https://www.youtube.com/channel/UC0V1DWnnfKP09sxSBUiX3BA
Được a 8x tặng cái thumb để ng ta donate cho thích voãi =)) đồ được tặng là đồ trân báu
Music I’m allaway use in video:
300 Violin Orchestra Fast VersionEdit and Remake By Ender Guney Copyright Free
TheFatRat Warrior Songs (DOTA 2 music pack)
Nhạc bật trước khi vào game: 300 Violin Orchestra Fast Version/Edit and Remake By Ender Guney Copyright Free
RudeLies \u0026 Clarx Erase [NCS Release]Ascence Without You [NCS Release]Axol \u0026 Hoober How We Do It (ft. Marvin Divine) [NCS Release]Domastic Memories [NCS Release]BH Holding On [NCS Release]Besomorph \u0026 Arcando \u0026 Neoni Army [NCS Release]Facading Walk Away [NCS Release] (1)

KaLinhS Chơi Dota từ lúc nào:
Năm 17 tuổi đến bây giờ 😀
KaLinhS sinh năm bao nhiêu:
17/11/1991
Tại sao KaLinhS ko chơi bên ICCup:
Vì ping cao quá
KaLinhS có nằm trong team nào ko ?
Không, vì mải bay public quá và giờ ít time quá
Hiện tại KaLinhS còn đàn em đánh dota cùng ko?
À, còn mấy đứa mới như Fly, alone7760 cũ thì có thằng em Mod Tím cũ là MoA_Haruto_Kun mà giờ nó chơi nick khác rùi
KaLinhS học bình luận dota ở đâu?
Bật web lên xem ng ta nói rồi kết hợp với từ ngữ hiện đại giới trẻ đang dùng rồi cố gắng nói thôi 😀
Hiện tại KaLinhS hay chơi dota ở đâu?
Mình hay chơi bên RGC vì nó có update dota 1, cảm giác như đang dần chuyển sang đánh dota 2 vậy 😀
Tại sao KaLinhS ko chuyển qua game mới như LOL, Dota2 ?
Chuyển qua mình dư sức đánh giỏi nhưng mất ít nhất tầm 12 năm mới đánh tốt hơn ng bt được nên mình NGẠI chuyển qua 😀
Trước khi đánh dota, KaLinhS đã từng chơi những game gì?
Nhiều lắm, biết chơi điện tử từ hồi học mẫu giáo cơ: máy điện tử cầm tay, contra, mario … đại loại là các trò Nintendo đó, rồi chuyển qua máy tính thì chơi hero3, half life, starcraft. Còn cả đống trò Online như Võ Lâm Truyền Kỳ, Bom Bóng, Gunbund, Rakion nhiều vãi lìn luôn ý nhưng hiện tại đa số chỉ chơi dota 1 thôi 😀

นอกจากการดูบทความนี้แล้ว คุณยังสามารถดูข้อมูลที่เป็นประโยชน์อื่นๆ อีกมากมายที่เราให้ไว้ที่นี่: ดูเพิ่มเติม

Dota 7.00e6 - KaLinhS Public - 14.11.2020

Pulling and Stacking creeps — Dota 7.00 guide


Dota Dota2 DotaTips
Subscribe to our channel: http://www.youtube.com/c/dotatvru?sub_confirmation=1
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Music (in order of appearing):
\”Laning Stage (03)\”
Source: Dota 2 TI5 Music Pack by Valve
\”Hiding In Solitude\”, \”Over The Mountain\”, \”Weaving The Skies\”, \”Reverie\”
Author: Vindsvept https://www.youtube.com/user/vindsvept

Pulling and Stacking creeps — Dota 7.00 guide

Dota 7.00e6 – KaLinhS Public – 13.11.2020


Link for New Map Dota: https://www.epicwar.com/maps/308663
Donate qua tài khoản Ngân Hàng Vietcombank 0541000205023
Donate cho KaLinhS qua ví điện tử Momo 0384206400
Nghe nói Momo kể cả 1000d cũng chuyển được ? ok vậy thì thoải mái cho ae mời trà đá, nhân trần, thăng long các kiểu luôn, 1k, 5k, 10k tôi nhận hết. Khi nào tk momo đạt ngưỡng 500k vnd tôi sẽ làm 1 cái gì đó fun fun cho ae xem coi như tạo tí tình huống giải trí cho kênh, qua 500k tính sau vì đang hơi choáng, chưa từng được donate bao giờ nên chưa quen.
Stream deley:420 ( yes )
Link Video I love Public 8: https://youtu.be/2SqfqAcCSo
Mobaz: https://www.youtube.com/channel/UCISgR1wdoiBsD8DJCUx40w
Dương Virgo: https://www.youtube.com/channel/UC0V1DWnnfKP09sxSBUiX3BA
Được a 8x tặng cái thumb để ng ta donate cho thích voãi =)) đồ được tặng là đồ trân báu
Music I’m allaway use in video:
300 Violin Orchestra Fast VersionEdit and Remake By Ender Guney Copyright Free
TheFatRat Warrior Songs (DOTA 2 music pack)
Nhạc bật trước khi vào game: 300 Violin Orchestra Fast Version/Edit and Remake By Ender Guney Copyright Free
RudeLies \u0026 Clarx Erase [NCS Release]Ascence Without You [NCS Release]Axol \u0026 Hoober How We Do It (ft. Marvin Divine) [NCS Release]Domastic Memories [NCS Release]BH Holding On [NCS Release]Besomorph \u0026 Arcando \u0026 Neoni Army [NCS Release]Facading Walk Away [NCS Release] (1)

KaLinhS Chơi Dota từ lúc nào:
Năm 17 tuổi đến bây giờ 😀
KaLinhS sinh năm bao nhiêu:
17/11/1991
Tại sao KaLinhS ko chơi bên ICCup:
Vì ping cao quá
KaLinhS có nằm trong team nào ko ?
Không, vì mải bay public quá và giờ ít time quá
Hiện tại KaLinhS còn đàn em đánh dota cùng ko?
À, còn mấy đứa mới như Fly, alone7760 cũ thì có thằng em Mod Tím cũ là MoA_Haruto_Kun mà giờ nó chơi nick khác rùi
KaLinhS học bình luận dota ở đâu?
Bật web lên xem ng ta nói rồi kết hợp với từ ngữ hiện đại giới trẻ đang dùng rồi cố gắng nói thôi 😀
Hiện tại KaLinhS hay chơi dota ở đâu?
Mình hay chơi bên RGC vì nó có update dota 1, cảm giác như đang dần chuyển sang đánh dota 2 vậy 😀
Tại sao KaLinhS ko chuyển qua game mới như LOL, Dota2 ?
Chuyển qua mình dư sức đánh giỏi nhưng mất ít nhất tầm 12 năm mới đánh tốt hơn ng bt được nên mình NGẠI chuyển qua 😀
Trước khi đánh dota, KaLinhS đã từng chơi những game gì?
Nhiều lắm, biết chơi điện tử từ hồi học mẫu giáo cơ: máy điện tử cầm tay, contra, mario … đại loại là các trò Nintendo đó, rồi chuyển qua máy tính thì chơi hero3, half life, starcraft. Còn cả đống trò Online như Võ Lâm Truyền Kỳ, Bom Bóng, Gunbund, Rakion nhiều vãi lìn luôn ý nhưng hiện tại đa số chỉ chơi dota 1 thôi 😀

Dota 7.00e6 - KaLinhS Public - 13.11.2020

Dota 7.00e4 – Làm Vài Game – 12.10.2020


Link for New Map Dota: http://www.mediafire.com/file/uwgbv8xs0u7c5hb/DotA_Allstars_7.00e4.w3x/file
Donate qua tài khoản Ngân Hàng Vietcombank 0541000205023
Donate cho KaLinhS qua ví điện tử Momo 0384206400
Nghe nói Momo kể cả 1000d cũng chuyển được ? ok vậy thì thoải mái cho ae mời trà đá, nhân trần, thăng long các kiểu luôn, 1k, 5k, 10k tôi nhận hết. Khi nào tk momo đạt ngưỡng 500k vnd tôi sẽ làm 1 cái gì đó fun fun cho ae xem coi như tạo tí tình huống giải trí cho kênh, qua 500k tính sau vì đang hơi choáng, chưa từng được donate bao giờ nên chưa quen.
Stream deley:420 ( yes )
Link Video I love Public 8: https://youtu.be/2SqfqAcCSo
Mobaz: https://www.youtube.com/channel/UCISgR1wdoiBsD8DJCUx40w
Dương Virgo: https://www.youtube.com/channel/UC0V1DWnnfKP09sxSBUiX3BA
Được a 8x tặng cái thumb để ng ta donate cho thích voãi =)) đồ được tặng là đồ trân báu
Music I’m allaway use in video:
300 Violin Orchestra Fast VersionEdit and Remake By Ender Guney Copyright Free
TheFatRat Warrior Songs (DOTA 2 music pack)
Nhạc bật trước khi vào game: 300 Violin Orchestra Fast Version/Edit and Remake By Ender Guney Copyright Free
RudeLies \u0026 Clarx Erase [NCS Release]Ascence Without You [NCS Release]Axol \u0026 Hoober How We Do It (ft. Marvin Divine) [NCS Release]Domastic Memories [NCS Release]BH Holding On [NCS Release]Besomorph \u0026 Arcando \u0026 Neoni Army [NCS Release]Facading Walk Away [NCS Release] (1)

KaLinhS Chơi Dota từ lúc nào:
Năm 17 tuổi đến bây giờ 😀
KaLinhS sinh năm bao nhiêu:
17/11/1991
Tại sao KaLinhS ko chơi bên ICCup:
Vì ping cao quá
KaLinhS có nằm trong team nào ko ?
Không, vì mải bay public quá và giờ ít time quá
Hiện tại KaLinhS còn đàn em đánh dota cùng ko?
À, còn mấy đứa mới như Fly, alone7760 cũ thì có thằng em Mod Tím cũ là MoA_Haruto_Kun mà giờ nó chơi nick khác rùi
KaLinhS học bình luận dota ở đâu?
Bật web lên xem ng ta nói rồi kết hợp với từ ngữ hiện đại giới trẻ đang dùng rồi cố gắng nói thôi 😀
Hiện tại KaLinhS hay chơi dota ở đâu?
Mình hay chơi bên RGC vì nó có update dota 1, cảm giác như đang dần chuyển sang đánh dota 2 vậy 😀
Tại sao KaLinhS ko chuyển qua game mới như LOL, Dota2 ?
Chuyển qua mình dư sức đánh giỏi nhưng mất ít nhất tầm 12 năm mới đánh tốt hơn ng bt được nên mình NGẠI chuyển qua 😀
Trước khi đánh dota, KaLinhS đã từng chơi những game gì?
Nhiều lắm, biết chơi điện tử từ hồi học mẫu giáo cơ: máy điện tử cầm tay, contra, mario … đại loại là các trò Nintendo đó, rồi chuyển qua máy tính thì chơi hero3, half life, starcraft. Còn cả đống trò Online như Võ Lâm Truyền Kỳ, Bom Bóng, Gunbund, Rakion nhiều vãi lìn luôn ý nhưng hiện tại đa số chỉ chơi dota 1 thôi 😀

Dota 7.00e4 - Làm Vài Game - 12.10.2020

Dota 7.00e4 – kaLinhS Public – 18.10.2020


Link for New Map Dota: https://www.epicwar.com/maps/308663
Donate qua tài khoản Ngân Hàng Vietcombank 0541000205023
Donate cho KaLinhS qua ví điện tử Momo 0384206400
Nghe nói Momo kể cả 1000d cũng chuyển được ? ok vậy thì thoải mái cho ae mời trà đá, nhân trần, thăng long các kiểu luôn, 1k, 5k, 10k tôi nhận hết. Khi nào tk momo đạt ngưỡng 500k vnd tôi sẽ làm 1 cái gì đó fun fun cho ae xem coi như tạo tí tình huống giải trí cho kênh, qua 500k tính sau vì đang hơi choáng, chưa từng được donate bao giờ nên chưa quen.
Stream deley:420 ( yes )
Link Video I love Public 8: https://youtu.be/2SqfqAcCSo
Mobaz: https://www.youtube.com/channel/UCISgR1wdoiBsD8DJCUx40w
Dương Virgo: https://www.youtube.com/channel/UC0V1DWnnfKP09sxSBUiX3BA
Được a 8x tặng cái thumb để ng ta donate cho thích voãi =)) đồ được tặng là đồ trân báu
Music I’m allaway use in video:
300 Violin Orchestra Fast VersionEdit and Remake By Ender Guney Copyright Free
TheFatRat Warrior Songs (DOTA 2 music pack)
Nhạc bật trước khi vào game: 300 Violin Orchestra Fast Version/Edit and Remake By Ender Guney Copyright Free
RudeLies \u0026 Clarx Erase [NCS Release]Ascence Without You [NCS Release]Axol \u0026 Hoober How We Do It (ft. Marvin Divine) [NCS Release]Domastic Memories [NCS Release]BH Holding On [NCS Release]Besomorph \u0026 Arcando \u0026 Neoni Army [NCS Release]Facading Walk Away [NCS Release] (1)

KaLinhS Chơi Dota từ lúc nào:
Năm 17 tuổi đến bây giờ 😀
KaLinhS sinh năm bao nhiêu:
17/11/1991
Tại sao KaLinhS ko chơi bên ICCup:
Vì ping cao quá
KaLinhS có nằm trong team nào ko ?
Không, vì mải bay public quá và giờ ít time quá
Hiện tại KaLinhS còn đàn em đánh dota cùng ko?
À, còn mấy đứa mới như Fly, alone7760 cũ thì có thằng em Mod Tím cũ là MoA_Haruto_Kun mà giờ nó chơi nick khác rùi
KaLinhS học bình luận dota ở đâu?
Bật web lên xem ng ta nói rồi kết hợp với từ ngữ hiện đại giới trẻ đang dùng rồi cố gắng nói thôi 😀
Hiện tại KaLinhS hay chơi dota ở đâu?
Mình hay chơi bên RGC vì nó có update dota 1, cảm giác như đang dần chuyển sang đánh dota 2 vậy 😀
Tại sao KaLinhS ko chuyển qua game mới như LOL, Dota2 ?
Chuyển qua mình dư sức đánh giỏi nhưng mất ít nhất tầm 12 năm mới đánh tốt hơn ng bt được nên mình NGẠI chuyển qua 😀
Trước khi đánh dota, KaLinhS đã từng chơi những game gì?
Nhiều lắm, biết chơi điện tử từ hồi học mẫu giáo cơ: máy điện tử cầm tay, contra, mario … đại loại là các trò Nintendo đó, rồi chuyển qua máy tính thì chơi hero3, half life, starcraft. Còn cả đống trò Online như Võ Lâm Truyền Kỳ, Bom Bóng, Gunbund, Rakion nhiều vãi lìn luôn ý nhưng hiện tại đa số chỉ chơi dota 1 thôi 😀

Dota 7.00e4 - kaLinhS Public - 18.10.2020

นอกจากการดูบทความนี้แล้ว คุณยังสามารถดูข้อมูลที่เป็นประโยชน์อื่นๆ อีกมากมายที่เราให้ไว้ที่นี่: ดูบทความเพิ่มเติมในหมวดหมู่Wiki

ขอบคุณมากสำหรับการดูหัวข้อโพสต์ dota 7.00

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