[Update] Gangplank Galley (Donkey Kong Country 2: Diddy’s Kong Quest) | gangplank wiki – Vietnamnhanvan

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Gangplank Galley is the third level of and the third level of the first world, Gangplank Galleon. It is similar to the first level, Pirate Panic, taking place on a wrecked pirate ship, and the sun sets slowly over the course of the level. Neeks and Klomps. Kaboings and Krunchas are the newly introduced enemies in the game, and are the most common enemies in the level. A red Zinger appears in the first Bonus Area. Throughout the level, there are hooks that Diddy and Dixie Kong can grapple on to reach higher areas or to cross wide gaps. Secret items are often hidden on the highly stacked barrels. Aside from the common collectible items, the Kongs can find: K-O-N-G Letters, Banana Bunch Coin, and even a Bonus Barrel. An Invincibility Barrel first appears in this level, located near the end.

The water in the background is green during the sunset. In the Game Boy Advance version, it has a more grayish appearance.

Layout

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A comparison of the day to evening transitional effect.A comparison of the day to evening transitional effect.

A comparison of the day to evening transitional effect.

The Kongs begin the level in front of a large pile of barrels with a Bonus Barrel on top of them and a few hooks to the right of it that hang above a Banana Bunch and the level’s DK Coin. In front of the barrels, the primates can find a Kaboing and a pair of ledges with a Klomp between them. A few barrels are stacked up ahead of here that the Kongs can climb on to reach a few bananas and a DK Barrel, which is followed by a small stairway that a few Kaboings hop along. At the top of the stairs, the heroes can find a treasure chest that contains a Banana Bunch. After they travel down an additional stairway, they come up to a few barrel platforms with two Klomps on top of and in front of them. The barrels can be climbed on to aid the heroes in reaching a higher ledge with a hook above it that hangs next to the letter K.

If the primates continue from here, they come down another small stairway with a few Kaboings on it. A pair of barrels is at the bottom of the stairway that can be used to reach a trio of hooks that can be climbed to reach a DK Barrel and the bananas under it. A treasure chest that contains a red Extra Life Balloon is also under the DK Barrel, which is followed by a ledge with a Neek on top of it. The heroes can spot a trail of bananas leading upwards near the rat enemy, and a hidden Barrel Cannon is above it that can shoot them onto a tall stack of barrels. Two more tall piles of barrels are after this stack, and between each of them is a hook with a Banana Bunch or the letter O below it. If the primates do not travel along these barrels, they must instead travel through a lower part of the ship that is full of Kaboings. After they climb out of this lower area, they come up to a Neek and a barrel platform that is followed by a small ledge with a Banana Coin-containing treasure chest at the bottom of it. Once the Kongs climb a small stairway with a Klomp at the top of it, they can discover a Star Barrel.

Diddy holding a treasure chest near a Kruncha on top of some barrel platforms.

The primates can find a large set of barrels at the bottom of a stairway located after the Star Barrel. A Kruncha and the letter N are above the barrels, while a Klomp and a DK Barrel are in front of them. After the heroes climb to the top of a nearby stairway that Neeks march along, they come up to a wide abyss that they can cross with the use of a hook floating over it. On the other side of the pit, there is a treasure chest that holds a Banana Bunch. It is followed by a large group of barrels that form two rows. A Kruncha is on each of the rows, and an additional Kruncha marches in front of the barrels. Another wide abyss follows here, and it contains two hooks that the heroes can use to cross it. They can find an Invincibility Barrel on the other side of the pit that makes them invincible for a limited amount of time when they hit it.

A stairway follows the barrel that a few Neeks march along. Two pairs of large barrels are ahead of here. While the first pair stands behind a Kruncha and holds a few bananas, the other supports a Kruncha and sits behind some bananas. A Banana Bunch is located to the right of the second barrel pair, and a small stairway with a Kaboing on it is below it. On the bottom of these stairs, the Kongs can find a large stack of barrels that hold a few Krunchas, a treasure chest that holds a red Extra Life Balloon, and two bananas. A Bonus Barrel is also above it. Once the Kongs head past the pile of barrels, they make their way up a set of stairs with a few Kaboings on them and then approach a wide abyss with some hooks above it. Once they cross the pit, they come up to the End of Level Target. If they jump on the target from the ground, they simply complete the level, but if they jump on it from a nearby hook, they complete the level and earn a prize. In the Game Boy Advance version, the Kongs can find three Banana Coins hidden past the End of Level Target.

Enemies

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Sprite

Name

Count

Sprite of a gray Kaboing in Donkey Kong Country 2: Diddy's Kong Quest.
Kaboing

12

Sprite of a Klomp in Donkey Kong Country 2: Diddy's Kong Quest.
Klomp

5

Sprite of a blue Kruncha in Donkey Kong Country 2: Diddy's Kong Quest.
Kruncha

10

Sprite of a Neek in Donkey Kong Country 2: Diddy's Kong Quest.
Neek

6

Sprite of a red Zinger in Donkey Kong Country 2: Diddy's Kong Quest.
Zinger (red)

1 (Bonus Area)

Items and objects

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Secrets

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Bonus Levels

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Image

Type and description

Gangplank Galley

The first Bonus Barrel appears directly above the starting point. The Kongs must reach the top of the stack of barrel platforms and then jump into a Bonus Barrel located above the highest barrel. The Bonus Area is set in a location with an identical background to the cabin at the start of Pirate Panic. Here, the Kongs have ten seconds to obtain the Kremkoin in one of the four treasure chests. They can break the chests by throwing them at a red Zinger, and three of the chests contain bananas. After breaking the correct treasure chest, the Kongs can grab the Kremkoin within the remaining time.

Gangplank Galley

The second and final Bonus Barrel is near the end of the level. After the Kongs cross the big gap with two hooks over it, they must jump at a nearby Invincibility Barrel. With its temporary invincibility, the Kongs must quickly run to a series of barrel stacks with a Kruncha on each. Like the first Bonus Barrel, the second one appears above the tallest stack of barrels. They can reach the top by either jumping from the stacks or by using Team-up from the stack with a treasure chest. In the Bonus Area, the Kongs only have 15 seconds to obtain the Kremkoin on top of a tall stack of barrels. They must quickly jump from some hooks, arranged in a “C” shape, to obtain the Kremkoin at the top.

K-O-N-G Letters

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Letter

Location

K

Located next to a hook after a pair of two Klomps.

O

After the Kongs pass the second DK Barrel in the level, they can find a trail of bananas beneath a Blast Barrel. Using their Team-up move, the Kongs can enter the barrel, which blasts them on top of the adjacent stack of barrels. The Kongs must jump from a hook and onto the next stack of barrels. The letter O is hanging beneath the second hook.

N

After the Star Barrel, the Kongs must jump onto some barrel platforms guarded by a Kruncha. They can obtain the letter N, which is hovering above the center.

G

Just after the Invincibility Barrel, the Kongs stumble upon a treasure chest which they can attack an enemy with. By doing so, the chest releases the letter G.

Collectibles

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The DK Coin

Item

Location

Cranky's Video Game Hero Coin from Donkey Kong Country 2.
DK Coin

The DK Coin is near the first Bonus Level. From the top of the stack of barrels, just below the Bonus Barrel, Dixie must use her Helicopter Spin to hover all the way right to grab onto a hook in the air. Dixie must jump to the third hook to obtain the DK Coin. In the Game Boy Advance version, Diddy can reach the Bonus Area by performing a cartwheel jump.

Golden Feather DKC2 GBA.png
Golden Feather (GBA version)

After the Star Barrel, the Kongs encounter a gap which they need to cross by jumping from the hooks. Instead of doing this, the Kongs must jump toward a banana below, which indicates a hidden Blast Barrel. It shoots the Kongs through a path below the ship where they obtain three Banana Coins, some bananas, and a Golden Feather, before another Blast Barrel blasts them back on the main path.

Warp Barrel

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Sprite

Location

Sprite of a Warp Barrel in Donkey Kong Country and Donkey Kong Country 2 for the Game Boy Advance.

The Kongs must use Team-Up to the right of the first Bonus Barrel. This allows them to enter the Warp Barrel above. This transports them into a small room with many bananas in the center. If the Kongs walk out the exit to the right, they are blasted back into the main level, on a hook located immediately before the End of Level Target.

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Super Nintendo Entertainment System

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Game Boy Advance

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Names in other languages

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Language

Name

Meaning

Japanese
アスレチック デッキ
Athletic Deck

French
Passerelle de la Galère
Bridge Galley

German
Schiff Ahoi!
Ship Ahoy!

Italian
Ponte sui Pericoli
Bridge on Dangers

Spanish
Galera Plancha
Planch Galley

[NEW] Gangplank Galleon | gangplank wiki – Vietnamnhanvan

‘s map of the Gangplank Galleon

‘s map of the Gangplank Galleon

Gangplank Galleon (also spelled Gang Plank Galleon[1] or Gang-Plank Galleon) is the name of King K. Rool‘s signature ship. It acted as the setting of several levels throughout the and games, first appearing as the location of the final boss fight in the original . is the only game where the ship is seen in use, while later games depict it as stationary or dilapidated. Given its sails and rigging, the Gangplank Galleon is mostly based on classic depictions of pirate vessels, although it went under slight design changes with each game.

Click a level icon to open the relevant article.

History

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In , the Gang-Plank Galleon is visible on the overworld map, where it draws closer to Donkey Kong Island with each area that is completed. It hosts the final boss battle in the game, accessed after completing the Chimp Caverns. Going onboard, Donkey Kong and Diddy Kong encounter and fight King K. Rool, who is eventually defeated and Donkey Kong’s coveted banana hoard is returned.

In the SNES version, the Gang-Plank Galleon, as it is shown on the map, contains a single mast, although the Game Boy Advance version of the game depicts the ship more realistically with two additional masts. A black flag rises at the top of the main mast, just above a crow’s nest. Kremling-specific elements of the ship include the Kremling Krew‘s emblem on the mast (a Kremling Jolly Roger) and the figurehead on the prow. It also hosts five cannons on one side.

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Gangplank Galleon in

In ‘s Game Boy counterpart, , the galleon is part of an area called Gangplank Galleon Ahoy! It is docked on the coast of Donkey Kong Island. Donkey Kong and Diddy Kong must travel on the ship itself, but also on the surrounding grounds. Instead of King K. Rool, a large ray named Wild Sting is the boss of the Gangplank Galleon.

Compared to its appearance in , Gangplank Galleon presents several notable changes. It now features a frontal and rear mast, and the main mast now lacks the Kremling Krew’s emblem. Instead, several sail spars are joined to all of the masts. The crow’s nest has been moved on the back mast, and the upper deck has been lowered to be level with the main deck.

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Later, in and , the Gangplank Galleon is the first world Diddy and Dixie Kong traverse before they venture into the mainland Crocodile Isle in order to rescue Donkey Kong, imprisoned by Kaptain K. Rool. The vessel has become beached on the island’s rocky shore and appears to be in medium disrepair. Diddy and Dixie have to venture through the ship’s remains to reach the area’s guardian, Krow, who resides in the crow’s nest. After defeating the giant bird, the Kongs advance to the nearby Crocodile Cauldron. Two sunken pirate ships similar to the Gangplank Galleon appear in Crocodile Cauldron and Krem Quay. At the end of , the Gangplank Galleon sinks to the bottom of the ocean, along with the rest of Crocodile Isle.

The ship has yet again been corrected to bear the designs from both and . The sail with the Kremling Krew’s emblem is seen covering the main mast again, accompanied by two other masts. There is a golden figurehead of K. Rool under the bowsprit. A red flag is flown at the top of the main mast, replacing the black flag from the original game; the number of cannons from the wall has been reduced from five to three.

Appearances in other media

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In , in the Gloomy Galleon‘s water cove, what is believed to be the remains of the Galleon lies on the seabed ripped in half. Despite all the decay and seaweed, Kaptain K. Rool’s portraits and log book, as with the ship itself, remained in perfect condition.[2]

Though the Gangplank Galleon was never named as such, it did appear on the television series. Here, the ship was owned by the dreaded pirate Kaptain Skurvy instead of King K. Rool. On the show the ship often met with disaster, such as being eaten by Jr. Klap Trap in the episode “Booty and the Beast” and accidentally being blown up by Klump in the Christmas-based episode “The Kongo Bongo Festival of Lights“.

The Gangplank Galleon, though only referred to as “King K. Rool’s ship”, also appeared in the comic “Donkey Kong Country“. Like in the game of the same name, it served as the location for the fight between the Kongs and K. Rool. Besides the latter, several other Kremlings can be seen on the ship.

An arrangement of Gang-Plank Galleon is part of the soundtrack in . It can be heard at Rumble Falls and one of the stages of the Subspace Emissary. The arrangement reappears in on the Kongo Jungle stage. For , a new arrangement by ACE accompanies the reveal trailer for King K. Rool as a new playable fighter.

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Theme

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The Gangplank Galleon’s theme, “Gang-Plank Galleon,” appears to be loosely based on the title theme for the 1991 NES port of , also developed by Rare.

Names in other languages

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Language

Name

Meaning

Japanese
キングクルールのふね
King K. Rool’s Ship

French
Gallion de la Galère
Galley Galleon

Italian
Galeone Birbone ()
Plancia del Galeone ()
Brat-teon Galleon
Gangplank Galleon

Portuguese
Galeão Gang-Plank
Gang-Plank Galleon

Spanish
Galeón de Gangplank
Gangplank’s Galleon

Trivia

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  • In , it is never explained how the ship sails away from Donkey Kong Island just before the battle with King K. Rool.
  • In , although the bow and midsegment of the sunken ship are seen, the stern is nowhere to be seen.
  • In the original version of , the ship is docked on the left side of the island, but in the GBA version and , it is docked on the right.

References

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  1. ^

    , (UK) WORLD EXCLUSIVE Review booklet, page 10.

  2. ^

    Vol. 86, November 1999, page 14. “”


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